06-18-2020, 02:37 PM
I am trying to rip ganondorf from Super Smash Bros Melee and I figured it would be easier to just map the textures manually in blender and I encountered a problem, I mapped his face successfully and I mapped more of his body but when I went back to his face he has red line in the middle around his nose area and I can't get it off without screwing with the textures and I don't know what to do. Anyone who knows something about models tell me what I am doing wrong.