08-30-2020, 12:44 PM
i. I was interested in datamining some DS games (Zoo Tycoon DS and Zoo Tycoon 2 DS, to be exact), but I've been having trouble converting some files into something viewable.
For Zoo Tycoon DS, I'm looking to open the .ntfp (palette) and .ntft (tile) files for the game's collector cards. I've tried opening these with Tinke, but I don't get any sort of preview like you'd expect from ripping Pokémon sprites or likewise. I'm looking to extract 2 images.
As for Zoo Tycoon 2 DS, I'm looking to open the .acd and .nbma files for these animals (and perhaps the .nbfc and .nbfp files at a later point), which (presumably) contain models for animals. In the most ideal situation, I'd like to convert these ZT2DS models into a model type that can be imported to Blender. At most, I'd be looking to get a baker's dozen of models.
Would anyone happen to know of any tools that can interpret the files I mentioned?
For Zoo Tycoon DS, I'm looking to open the .ntfp (palette) and .ntft (tile) files for the game's collector cards. I've tried opening these with Tinke, but I don't get any sort of preview like you'd expect from ripping Pokémon sprites or likewise. I'm looking to extract 2 images.
As for Zoo Tycoon 2 DS, I'm looking to open the .acd and .nbma files for these animals (and perhaps the .nbfc and .nbfp files at a later point), which (presumably) contain models for animals. In the most ideal situation, I'd like to convert these ZT2DS models into a model type that can be imported to Blender. At most, I'd be looking to get a baker's dozen of models.
Would anyone happen to know of any tools that can interpret the files I mentioned?