Made a sprites for Kirby's front and back poses in the style of my custom Mario sprites (with Mario for comparison):
[
attachment=11073]
What do you think?
Made recolo(u)rs of Mario and Luigi based off of their classic appearances:
[
attachment=11091]
Made a spritesheet of Mario with his classic colo(u)rs:
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attachment=11102]
What do you think?
For the recolors, there's not much to say other than they're recolors, but I think they're fine though. They remind me of the Mario shows.
For the ground-pounding sprites, they look fine, but one thing I'd suggest is raising the legs one pixel. Other than that, they're looking good. The Ground-Pounding Wario sprite reminds me of Wario Land 4.
The blinking sprites look good.
The Kirby sprites look good so far. Keep it up!
For Spiny, they look good so far, I'd make the shell animated like you did for Koopa Troopa's shell sprites.
I really like the effort you put into these sprites, and I also like how you used Mario and Luigi's design from the original Super Smash Bros.
Made a Luigi Spritesheet where Luigi and his fireballs has brighter greens:
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attachment=11108]
Not much to say other than his green's a lot brighter. Although, I'm satisfied by his lighter shade of green.
(10-16-2020, 12:47 PM)DogToon64 Wrote: [ -> ]For the recolors, there's not much to say other than they're recolors, but I think they're fine though. They remind me of the Mario shows.
For the ground-pounding sprites, they look fine, but one thing I'd suggest is raising the legs one pixel. Other than that, they're looking good. The Ground-Pounding Wario sprite reminds me of Wario Land 4.
The blinking sprites look good.
The Kirby sprites look good so far. Keep it up!
For Spiny, they look good so far, I'd make the shell animated like you did for Koopa Troopa's shell sprites.
I really like the effort you put into these sprites, and I also like how you used Mario and Luigi's design from the original Super Smash Bros.
DogToon64, the designs of Mario and Luigi are actually not from the original Super Smash Bros. Before you complain, here's my answer to the designs of Mario and Luigi:
- Their spiky hair is based off of every game where they have spiky hair ingame (not just the original Super Smash Bros).
- The inconsistent colo(u)ring of their hat brim was inspired by Mario's ingame sprite in the snes version of Mario is Missing where Mario looks at the title in That game, his hat brim is red, but elsewhere ingame, his hat brim is black.
- The rest of their designs are based off of their designs used in the Gamecube and Wii era.
Made a spritesheet of
captain Lou Albano Mario with the captain hat from Super Mario Odyssey:
[
attachment=11112]
What do you think?
Made a new spritesheet for the Mario enemies and added a "turning around" sprite for
cuppa Koopa Troopa
[
attachment=11118]
What do you think?
Here's how
cuppa Koopa Troopa "turning around" looks animated:
[
attachment=11119]
(I know it looks kinda off.)
Looking good! One thing I'd suggest though is if Koopa Troopa's leg in his turn sprite was in the air one pixel
like Koopa's turn sprite in this sheet (although, you don't have to have Koopa's eyes close as he turns, yours looks fine without his eyes closing, but you can if you want to). Other than that, the rest of the sprites are good!
Made a spritesheet of Luigi with his classic colo(u)rs:
[
attachment=11129]
What do you think?
My entire custom Mario tileset scratchpad thingy:
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attachment=11135]
What can you see and what do you think?