09-20-2020, 12:17 AM
Hi everyone. This is my first post to this forum but it has helped me with getting other compile heart games open with scripts that people happened to already have made. unfortunately, this seems like a much deeper problem that quickbms won't be able to solve on it's own. I did do some research on the files and I did find out some things, first these files are 100% .cl3 files. the hex shows the .cl3L header that is used in every other .cl3 file in the files. this is the standard .cl3 file you would see in any other compile heart game. anyways, here are some images showing what I mean.
hex for file 0010.enc
hex for file 0020.enc
I don't know how they encoded the files and I can't really find any concrete info on the internet, one other thing to note is that this game is on Nintendo switch so using a debugger to track what it's doing seems to be very difficult as it stands. that being said, does anybody have any idea how I could solve this? I don't mind putting in some work on my end, i just need to figure out if the proper tools exist and if it's even possible to decode these.
edit: inclusion of mega link in reply: link
also (hopefully) better screenshots in my reply.
edit 2: took another look at the files, they are most definitely NOT just cl3 files. they seem to hold what is likely a cl3 file and a few .tid files that represent the character textures.
its likely that the .cl3 file holds the textures for eyes, mouths, and other parts like that.
https://ihttps://imgur.com/UtNYl
aNhttps://imgur.com/UtNYlaNmgur.com/UtNYlaNhttps://imgur.com/UtNYlaN
hex for file 0010.enc
hex for file 0020.enc
I don't know how they encoded the files and I can't really find any concrete info on the internet, one other thing to note is that this game is on Nintendo switch so using a debugger to track what it's doing seems to be very difficult as it stands. that being said, does anybody have any idea how I could solve this? I don't mind putting in some work on my end, i just need to figure out if the proper tools exist and if it's even possible to decode these.
edit: inclusion of mega link in reply: link
also (hopefully) better screenshots in my reply.
edit 2: took another look at the files, they are most definitely NOT just cl3 files. they seem to hold what is likely a cl3 file and a few .tid files that represent the character textures.
its likely that the .cl3 file holds the textures for eyes, mouths, and other parts like that.
https://ihttps://imgur.com/UtNYl
aNhttps://imgur.com/UtNYlaNmgur.com/UtNYlaNhttps://imgur.com/UtNYlaN