So about 2 months ago I decompiled Super Mario Galaxy 1 using the latest version of Dolphin Emulator.
The filesystem however, completely lacks .bdl files. I should also mention that my copy of Galaxy 1 is in .nkit.iso form, maybe that's important...
What should I do to get my hands on these .bdl files?
In the comment section of the Mario Galaxy page you'll be able to find when the problem arose:
(
https://www.models-resource.com/wii/supermariogalaxy/)
.nkit.iso means it's converted from NKit, get a new dump of the game using native ISO, WBFS or RVZ
and .bdl files are in .szs archives
(07-27-2021, 10:26 AM)Koopa512 Wrote: [ -> ].nkit.iso means it's converted from NKit, get a new dump of the game using native ISO, WBFS or RVZ
and .bdl files are in .szs archives
Thank you for the reply!
Would converting the .nkit.iso that I have back into an .iso also work? And could you elaborate on what those .szs files are in relation to .bdl's?
Again, thank you for the help, I did not expect an answer after so long
Edit: Nevermind, figured it out! By the way, Galaxy uses .arc files, not .szs for anyone reading this in the future
(07-29-2021, 02:41 PM)KartingKoopa Wrote: [ -> ] (07-27-2021, 10:26 AM)Koopa512 Wrote: [ -> ].nkit.iso means it's converted from NKit, get a new dump of the game using native ISO, WBFS or RVZ
and .bdl files are in .szs archives
Thank you for the reply!
Would converting the .nkit.iso that I have back into an .iso also work? And could you elaborate on what those .szs files are in relation to .bdl's?
Again, thank you for the help, I did not expect an answer after so long
Edit: Nevermind, figured it out! By the way, Galaxy uses .arc files, not .szs for anyone reading this in the future
Thanks for the correction