12-22-2020, 11:28 AM
I ripped guardian tales's assets sprites textures and meshes here they are please upload them to the site!
https://www.mediafire.com/file/oia21xuas...s.zip/file
https://www.mediafire.com/file/oia21xuas...s.zip/file
(12-22-2020, 11:36 AM)DogToon64 Wrote: [ -> ]Why can't you upload them yourself? Since you ripped them, you should be the one to upload them.
(12-22-2020, 11:36 AM)DogToon64 Wrote: [ -> ]Why can't you upload them yourself? Since you ripped them, you should be the one to upload them.
(12-22-2020, 11:36 AM)DogToon64 Wrote: [ -> ]Why can't you upload them yourself? Since you ripped them, you should be the one to upload them.
(12-23-2020, 09:18 PM)DogToon64 Wrote: [ -> ]What reference to Jimmy Neutron?
Edit: Also, to find the game, look for what console the game was released under. (PC, Switch, PS4, Nintendo 64, ETC.)
If you can't find it, you can add a new game by going to the top of the console and click on the Green +.
Then, you submit your things in groups. You can not submit sprites in an "Everything" file anymore (because the staff won't allow them anymore). Which means you'll have to put the sprites in Sheets, or if it's too big for a sheet, you can put some things in a .ZIP.
You can try asking in the "Help Me!" forum if you don't understand, or if you need to, PM a staff member for help.
system: IOS/Android
(12-23-2020, 09:18 PM)DogToon64 Wrote: [ -> ]What reference to Jimmy Neutron?He probably means the sentence in your signature.
Quote:https://mega.nz/file/gcwGUKJL#UnzvISG0zF...WwK125oAmA
Sheet Maker, text file with tutorial is attached.
You basically throw all files in a folder and put that one in another folder. Then you drag it on Sheet Maker (an installed Java version is needed to run) and it creates a sheet for you in the same directory as the main folder. You can colour the background, the blank space in the frames and determine the pixel distance to each frame (x-axis, y-axis).
The more subfolders you create within the main folder, the more rows on the sprite sheet you have. Perfect for animation rows like Walking / Attacking / Jumping / etc.
Quote:https://mega.nz/#!QYBy3aiJ!4U0KF7NDIFv7G...C5xe5Ob4KM
SheetMaker needs Java to work, click on the .jar file to start the tool.
What to do with it:
- If you have single pictures with transparency and want to make a sprite sheet with them, this is your tool.
- Sort your pictures and put them in different folders, like Folder 1, Folder 2, Folder 3.
- Put these folders in a root folder.
- Drag the root folder into the SheetMaker window.
- Click on the "Make Sheet" button.
- The pictures in Folder 1 are in the first row, the pictures of Folder 2 in the second row, etc.
- Order of pictures and folder is determined by their names.
Also works with every other pictures, they don't neccessarily need transparency.
Interface meanings:
- Name Tags: Never used it, so I don't know.
- Max Width: Determines the maximum width. Example: If you put 10 in it, your resulting sheet will always have a width of 10 pixels.
The contents get squished to match this width, so it's pretty much useless. Leave it at 0 and you're fine.
- X Pad: Very useful, it determines the space in pixels between each frame on the x axis. Use the value 2 and you're fine.
- Y Pad: Same as X Pad, just for the y axis. The value 2 should deliver enough space between the frames.
- Fill Background: Very useful, fills the background outside the frames with a certain colour.
- Fill Frames: Fills the frames with a certain colour, but I don't know if it swallows transparent pixels. I wouldn't check it.
- Alignment: Had no effect, at least not on my sheets.
- Even Spacing: Same as Alignment.
- Make Sheet: Creates a sprite sheet of the content of your folders, it shows up in the same directory as the .jar file.
(12-27-2020, 05:36 AM)Barack Obama Wrote: [ -> ](12-23-2020, 09:18 PM)DogToon64 Wrote: [ -> ]What reference to Jimmy Neutron?He probably means the sentence in your signature.