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Full Version: Can't import MDL files from Neptunia Virrtual Stars.
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Hi,


Is there a way to open MDL model files from this Neptunia game that came on PC yesterday in Blender or 3DS Max, cause they had given me an error on the mdl/mdlx script i got from a recent modder from undertow site but it's currently closed.



The archive and textures for the characters were in GxArchivedFile054.dat.

P.S. I ripped the UI textures from the game and also the sounds from the other .dat files.
I ripped many models of this game for MikuMikuDance - I unfortunately used custom written code but I based it on a modified Noesis script by chrrox - I provided everything I did on https://github.com/haolink/VVVPMX - the Noesis script unfortunately cannot import model hierarchy and face expressions and I wasn't really able to get all of my researches backported to the Noesis script. If someone with more knowledge about Noesis is willing to team up I'd happily help backporting all the C# converter code (which directly converts to PMX) to Noesis.
How do i drag the mdc file to OrochiPMX.exe, cause for some reason it opens and does nothing............
The OrochiPMX.exe was not designed for that (see the README) on GitHub. I made a quick executable which can do what you wish to do. I updated the GitHub and provided a simple executable on https://www.pikachu.moe/MDL2PMX.zip - you will be able to just drag and drop a mdl or mdc file onto it - it will convert it to a PMX file in the pmx subfolder of the EXE file.
Okay...