The VG Resource

Full Version: Help how to convert .BRRES animations to .FBX
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Alright, so I'm new to ripping models and this is the first time I've done it so far.

So what I'm working on is Castlevania Judgements Time Reaper model, I've been following Garamonde's BRRES tutorial so far what I've done is use BRRES Viewer to export the Model and Animations as a .PSK and .PSA. What I've tried so far is using 3ds max 2021 and ActorX to convert into .FBX however when I import the .PSK results in an error with bones being undefined.

I've looked through the forums regarding how to rip Wii animations but so far anything related to it comes up as smash and that way involves the use of brawl box which won't work for these purposes.
Don’t think you can, just use brres viewer and export the model and anims with textures from there. As psk and psa format, you’ll need this to import the skeleton and animations - -https://github.com/Befzz/blender3d_import_psk_psa
Hey! i just made video on the subject
Please check it out Genki ^_^

oh wait you can export all the animations at once.
[Image: 16y8wwm]http://prntscr.com/16y8wwm