08-01-2021, 04:16 PM
(Couldn't think of a good title name, LOL.)
Hey guys! I was checking my Waddle Wing model from Mario Kart 8 with Peardian's new model checker tool (which some of you may or may not know about), and it gave me the following error:
How do I make a separate mesh for each UV map in Blender?
(Sorry if I sound like a newb, I'm still learning how to use Blender, and stuff like this is kind of greek to me. )
Here's the model in question:
[SNIP - I no longer need the attachment for said model now that I've figured out how to split UVs. If you need the Waddle Wing model before it's released on the Models Resource, feel free to PM me for it. - DogToon64]
EDIT: I've figured out how to properly split UVs from a model, and I no longer need this thread (I might make a tutorial later on).
This thread is now closed.
Hey guys! I was checking my Waddle Wing model from Mario Kart 8 with Peardian's new model checker tool (which some of you may or may not know about), and it gave me the following error:
Quote:Mesh "Wing_Zng__m_Wing" has more than one UV map. Since not all programs can load more than one UV map per mesh, you should export a version of the model that includes a separate mesh for each UV map (if you have not done so already).
How do I make a separate mesh for each UV map in Blender?
(Sorry if I sound like a newb, I'm still learning how to use Blender, and stuff like this is kind of greek to me. )
Here's the model in question:
[SNIP - I no longer need the attachment for said model now that I've figured out how to split UVs. If you need the Waddle Wing model before it's released on the Models Resource, feel free to PM me for it. - DogToon64]
EDIT: I've figured out how to properly split UVs from a model, and I no longer need this thread (I might make a tutorial later on).
This thread is now closed.