08-03-2021, 05:56 AM
Hello! I have the .gfbmdl and .gfpak files for the map of the Isle of Armor from Pokemon Sword/Shield. I'm actually just wanting to open the maps in Blender so I can screenshot them for a project I'm working on, but I know *nothing* about 3D models.
I'm hoping someone here is familiar with how the map models in this game work. There's multiple files in each folder in the archive I have and I don't know where to begin.
I've tried following the instructions here but I'm not understanding much, particularly because each map has multiple files: https://github.com/KillzXGaming/Switch-T...-Importing
Again, I have not done anything with either hacking or 3D models before. I am a *complete* beginner. Any advice is much appreciated.
EDIT: I think I've figured it out myself, will post here again if I think I still need help.
I'm hoping someone here is familiar with how the map models in this game work. There's multiple files in each folder in the archive I have and I don't know where to begin.
I've tried following the instructions here but I'm not understanding much, particularly because each map has multiple files: https://github.com/KillzXGaming/Switch-T...-Importing
Again, I have not done anything with either hacking or 3D models before. I am a *complete* beginner. Any advice is much appreciated.
EDIT: I think I've figured it out myself, will post here again if I think I still need help.