03-15-2022, 08:24 PM
I'm making my first post here since I have no idea where the models are stored. I *do* have an idea, but none of the filetypes are standard model types.
To put it simply the app's had a collaboration recently and I wanted to rip the models from it. Got it on (a rooted) Bluestacks, went to the app directory after DLing the extra data, and went to the folder where the model data seems to be held. It's got the assets for the other parts of the game (specifically the little icons you connect in gameplay) so if the models aren't there I don't know where else to look.
The problem is, all the other files are in 1 of 3 filetypes- two I've never seen and can't get any information on: .ez and .ayd.
(The other type is .dat)
[attachment=13337]
[attachment=13338]
Is there any way I'd be able to extract or unarchive these to get model data? I'm pretty inexperienced when it comes to ripping, let alone from apps.
(Or if I'm looking in the wrong place entirely... but I've clicked around and can't find any model data. It's not stored in the APK itself since the app has to download extra game data to store in a cache.)
To put it simply the app's had a collaboration recently and I wanted to rip the models from it. Got it on (a rooted) Bluestacks, went to the app directory after DLing the extra data, and went to the folder where the model data seems to be held. It's got the assets for the other parts of the game (specifically the little icons you connect in gameplay) so if the models aren't there I don't know where else to look.
The problem is, all the other files are in 1 of 3 filetypes- two I've never seen and can't get any information on: .ez and .ayd.
(The other type is .dat)
[attachment=13337]
[attachment=13338]
Is there any way I'd be able to extract or unarchive these to get model data? I'm pretty inexperienced when it comes to ripping, let alone from apps.
(Or if I'm looking in the wrong place entirely... but I've clicked around and can't find any model data. It's not stored in the APK itself since the app has to download extra game data to store in a cache.)