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Full Version: Ripping models from Supercow
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So, here's the 2007 PC game called Supercow - a typical casual 2D platformer, which uses 3D models for main characters. And here's the problem: we can't figure out how to rip those models, and how they work. Therefore, wa can't make mods with changing the characters models. Very Sad

The archive attached to the post contains Supercow .chr file, .skl file and .anm file. Can you rip this model (with animation) and explain me how did you do it? Our community will be very grateful. Thanks.