11-18-2022, 09:58 PM
A bunch of my pending sheets were rejected because they "[weren't] accepting mods of PC games". Why is this? The sheets were for several Doom PWADs, which they've accepted beforehand.
(11-18-2022, 10:46 PM)Random Talking Bush Wrote: [ -> ]And now they're not.
(11-18-2022, 10:55 PM)RealMargaretThatcher Wrote: [ -> ]It's been something that the staff have been discussing for the past few months due to complaints from the community, and we've made the decision to not accept them anymore. In addition, several Doom mod game sections already on The Spriters Resource have also just been removed (hence my "and now they're not" comment).(11-18-2022, 10:46 PM)Random Talking Bush Wrote: [ -> ]And now they're not.Why?
(11-18-2022, 10:57 PM)Random Talking Bush Wrote: [ -> ](11-18-2022, 10:55 PM)RealMargaretThatcher Wrote: [ -> ]It's been something that the staff have been discussing for the past few months due to complaints from the community, and we've made the decision to not accept them anymore. In addition, several Doom mod game sections already on The Spriters Resource have also just been removed (hence my "and now they're not" comment).(11-18-2022, 10:46 PM)Random Talking Bush Wrote: [ -> ]And now they're not.Why?
(11-19-2022, 02:08 AM)RealMargaretThatcher Wrote: [ -> ]It seems a bit arbitrary which ones stayed and went. Batman Doom, Hell to Pay, Kick Attack, and Perdition's Gate stayed, but Aliens TC and Ultimate Simpsons Doom went. What's different about those?Batman Doom: Made by ACE Team before they got into the gaming business (before Rock of Ages and Zeno Clash and such), kept because of which.
(11-19-2022, 11:26 AM)Random Talking Bush Wrote: [ -> ]Hell to Pay / Perdition's Gate (and by extent HacX): Commercial releases, kept because they're some of the few that were.