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> Fixing broken shading on ripped meshes?
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Fixing broken shading on ripped meshes?
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with proper formatting.
_vissova_
03-12-2023, 11:14 PM
Whenever I rip meshes from a game the shading on the normals look extremely funky. Is there any way to fix this? This is how it looks in Blender, but the shading will look like this in anything else I export it to.
The VG Resource
>
The Resources
>
The Models Resource
>
Ripping Help
> Fixing broken shading on ripped meshes?