03-16-2023, 06:33 PM
Hi all,
I have ripped various sprites/graphics/maps over the decades but never really shared them as they were just personal challenges at the time.
Recently I started by sharing my various dizzy rips on The Dizzy Fan Page , but as the site is primarily Dizzy related I thought I should broaden my sharing to non specific interest site.
So I thought, here I would post some of what I have achieved though programming/reverse engineering mainly 16bit platform games.
I'll start with Allo Allo Cartoon Fun for the Amiga.
Allo Allo Cartoon Fun (Amiga)
![[Image: AlloAllo_sprites_level1_ORIGINAL.png?raw=1]](https://www.dropbox.com/s/jv0gyeer1cym2ak/AlloAllo_sprites_level1_ORIGINAL.png?raw=1)
Giddy I (AKA Wibble World Giddy Wibble Mania) (Amiga)
Sprites
![[Image: sprites.png?raw=1]](https://www.dropbox.com/s/evfjw1o3nr0dwv2/sprites.png?raw=1)
Tilesheet
![[Image: tileset.png?raw=1]](https://www.dropbox.com/s/yh7is47v2irf000/tileset.png?raw=1)
Giddy II (AKA Hero In An Egg Shell) (Amiga)
Sprites
![[Image: sprites.png?raw=1]](https://www.dropbox.com/s/5bp1noe6cndia6t/sprites.png?raw=1)
Tileset
![[Image: tileset.png?raw=1]](https://www.dropbox.com/s/jg9t6ft6jitvjr9/tileset.png?raw=1)
Dennis (Amiga)
Dennis (Hardware sprites)
![[Image: dennis_sheet.png?raw=1]](https://www.dropbox.com/s/la0483yfzf9lqmi/dennis_sheet.png?raw=1)
Mr Wilsons House (Level 1)
![[Image: wilson.png?raw=1]](https://www.dropbox.com/s/0kze07xz6l5o1dl/wilson.png?raw=1)
Frankenstein (DOS)
Sprites
Egor (Original VGA palette)
![[Image: egor.png?raw=1]](https://www.dropbox.com/s/xezxc1eug2u5yca/egor.png?raw=1)
Egor (VGA palette index 0 changed to 0xff00ff)
![[Image: egor.png?raw=1]](https://www.dropbox.com/s/h62ncvusxmse1oy/egor.png?raw=1)
Enemies (Original VGA palette)
![[Image: aliens.png?raw=1]](https://www.dropbox.com/s/519bjt7b1elxuar/aliens.png?raw=1)
Enemies (VGA palette index 0 changed to 0xff00ff)
![[Image: aliens.png?raw=1]](https://www.dropbox.com/s/enp4l7z4v4ahkzg/aliens.png?raw=1)
![[Image: aliens2.png?raw=1]](https://www.dropbox.com/s/eu8sn93dk0fn4j8/aliens2.png?raw=1)
![[Image: aliens4.png?raw=1]](https://www.dropbox.com/s/5aenokogf9ht0sm/aliens4.png?raw=1)
Score/HUD (Original VGA Palette)
![[Image: score.png?raw=1]](https://www.dropbox.com/s/ve5v3row6omygeb/score.png?raw=1)
Score/HUD (VGA Palette index 0 changed to 0xff00ff)
![[Image: score_mag.png?raw=1]](https://www.dropbox.com/s/e9vrjlayw74pf8p/score_mag.png?raw=1)
Tilesets (ALL Original VGA palette, as they are background and don't need to be masked)
Castle
![[Image: castle.png?raw=1]](https://www.dropbox.com/s/mg5n9m6o78cxb85/castle.png?raw=1)
Dungeon
![[Image: dungeon.png?raw=1]](https://www.dropbox.com/s/vqsvvdehxmjt391/dungeon.png?raw=1)
Graveyard
![[Image: grave.png?raw=1]](https://www.dropbox.com/s/f9xzgjsa45zizck/grave.png?raw=1)
Village
![[Image: village.png?raw=1]](https://www.dropbox.com/s/hmjhlszilsj68o7/village.png?raw=1)
I've ripped the maps too if anyone wants me top post those?
Blinky's Scary School (Atari ST)
Sprites (Original game sprite background colour)
Sheet1
![[Image: sheet00.png?raw=1]](https://www.dropbox.com/s/s8hmxskfu22cvia/sheet00.png?raw=1)
Sheet2
![[Image: sheet01.png?raw=1]](https://www.dropbox.com/s/r4s2sca2rr55cdd/sheet01.png?raw=1)
Sheet3
![[Image: sheet02.png?raw=1]](https://www.dropbox.com/s/7ta4mezo033vodm/sheet02.png?raw=1)
Titanic Blinky (Atari ST)
Sprites (Original game sprite background colour)
Sheet 1
![[Image: sheet00.png?raw=1]](https://www.dropbox.com/s/6lepa7fzrs6qxg0/sheet00.png?raw=1)
Sheet 2
![[Image: sheet01.png?raw=1]](https://www.dropbox.com/s/nynz2zcgk8fkbyq/sheet01.png?raw=1)
Yo! Joe! Beat The Ghosts (DOS) Subject to change
Sprites (Original VGA palette, although there are 7 to choose from and being colour blind I'm not sure if 100% correct. In my opinion it seems that the palettes keep the same sprite colours
)
![[Image: allinone.png?raw=1]](https://www.dropbox.com/s/d3vabdq7fnxvoa1/allinone.png?raw=1)
Tileset 1
![[Image: pattern1.png?raw=1]](https://www.dropbox.com/s/xzqnyk7ycodtbfx/pattern1.png?raw=1)
Tileset 2
![[Image: pattern2.png?raw=1]](https://www.dropbox.com/s/rqfezk27v8i7mdd/pattern2.png?raw=1)
Tileset 3
![[Image: pattern3.png?raw=1]](https://www.dropbox.com/s/9w0wga4n80omawu/pattern3.png?raw=1)
Tileset 4
![[Image: pattern4.png?raw=1]](https://www.dropbox.com/s/mu6k5xl8ed3q4uh/pattern4.png?raw=1)
Tileset 5
![[Image: pattern5.png?raw=1]](https://www.dropbox.com/s/3jbtchykzbneqw5/pattern5.png?raw=1)
Tileset 6
![[Image: pattern6.png?raw=1]](https://www.dropbox.com/s/j3hobikr0kxmvml/pattern6.png?raw=1)
Enjoy!
I have ripped various sprites/graphics/maps over the decades but never really shared them as they were just personal challenges at the time.
Recently I started by sharing my various dizzy rips on The Dizzy Fan Page , but as the site is primarily Dizzy related I thought I should broaden my sharing to non specific interest site.
So I thought, here I would post some of what I have achieved though programming/reverse engineering mainly 16bit platform games.
I'll start with Allo Allo Cartoon Fun for the Amiga.
Allo Allo Cartoon Fun (Amiga)
![[Image: AlloAllo_sprites_level1_ORIGINAL.png?raw=1]](https://www.dropbox.com/s/jv0gyeer1cym2ak/AlloAllo_sprites_level1_ORIGINAL.png?raw=1)
Giddy I (AKA Wibble World Giddy Wibble Mania) (Amiga)
Sprites
![[Image: sprites.png?raw=1]](https://www.dropbox.com/s/evfjw1o3nr0dwv2/sprites.png?raw=1)
Tilesheet
![[Image: tileset.png?raw=1]](https://www.dropbox.com/s/yh7is47v2irf000/tileset.png?raw=1)
Giddy II (AKA Hero In An Egg Shell) (Amiga)
Sprites
![[Image: sprites.png?raw=1]](https://www.dropbox.com/s/5bp1noe6cndia6t/sprites.png?raw=1)
Tileset
![[Image: tileset.png?raw=1]](https://www.dropbox.com/s/jg9t6ft6jitvjr9/tileset.png?raw=1)
Dennis (Amiga)
Dennis (Hardware sprites)
![[Image: dennis_sheet.png?raw=1]](https://www.dropbox.com/s/la0483yfzf9lqmi/dennis_sheet.png?raw=1)
Mr Wilsons House (Level 1)
![[Image: wilson.png?raw=1]](https://www.dropbox.com/s/0kze07xz6l5o1dl/wilson.png?raw=1)
Frankenstein (DOS)
Sprites
Egor (Original VGA palette)
![[Image: egor.png?raw=1]](https://www.dropbox.com/s/xezxc1eug2u5yca/egor.png?raw=1)
Egor (VGA palette index 0 changed to 0xff00ff)
![[Image: egor.png?raw=1]](https://www.dropbox.com/s/h62ncvusxmse1oy/egor.png?raw=1)
Enemies (Original VGA palette)
![[Image: aliens.png?raw=1]](https://www.dropbox.com/s/519bjt7b1elxuar/aliens.png?raw=1)
Enemies (VGA palette index 0 changed to 0xff00ff)
![[Image: aliens.png?raw=1]](https://www.dropbox.com/s/enp4l7z4v4ahkzg/aliens.png?raw=1)
![[Image: aliens2.png?raw=1]](https://www.dropbox.com/s/eu8sn93dk0fn4j8/aliens2.png?raw=1)
![[Image: aliens4.png?raw=1]](https://www.dropbox.com/s/5aenokogf9ht0sm/aliens4.png?raw=1)
Score/HUD (Original VGA Palette)
![[Image: score.png?raw=1]](https://www.dropbox.com/s/ve5v3row6omygeb/score.png?raw=1)
Score/HUD (VGA Palette index 0 changed to 0xff00ff)
![[Image: score_mag.png?raw=1]](https://www.dropbox.com/s/e9vrjlayw74pf8p/score_mag.png?raw=1)
Tilesets (ALL Original VGA palette, as they are background and don't need to be masked)
Castle
![[Image: castle.png?raw=1]](https://www.dropbox.com/s/mg5n9m6o78cxb85/castle.png?raw=1)
Dungeon
![[Image: dungeon.png?raw=1]](https://www.dropbox.com/s/vqsvvdehxmjt391/dungeon.png?raw=1)
Graveyard
![[Image: grave.png?raw=1]](https://www.dropbox.com/s/f9xzgjsa45zizck/grave.png?raw=1)
Village
![[Image: village.png?raw=1]](https://www.dropbox.com/s/hmjhlszilsj68o7/village.png?raw=1)
I've ripped the maps too if anyone wants me top post those?
Blinky's Scary School (Atari ST)
Sprites (Original game sprite background colour)
Sheet1
![[Image: sheet00.png?raw=1]](https://www.dropbox.com/s/s8hmxskfu22cvia/sheet00.png?raw=1)
Sheet2
![[Image: sheet01.png?raw=1]](https://www.dropbox.com/s/r4s2sca2rr55cdd/sheet01.png?raw=1)
Sheet3
![[Image: sheet02.png?raw=1]](https://www.dropbox.com/s/7ta4mezo033vodm/sheet02.png?raw=1)
Titanic Blinky (Atari ST)
Sprites (Original game sprite background colour)
Sheet 1
![[Image: sheet00.png?raw=1]](https://www.dropbox.com/s/6lepa7fzrs6qxg0/sheet00.png?raw=1)
Sheet 2
![[Image: sheet01.png?raw=1]](https://www.dropbox.com/s/nynz2zcgk8fkbyq/sheet01.png?raw=1)
Yo! Joe! Beat The Ghosts (DOS) Subject to change
Sprites (Original VGA palette, although there are 7 to choose from and being colour blind I'm not sure if 100% correct. In my opinion it seems that the palettes keep the same sprite colours

![[Image: allinone.png?raw=1]](https://www.dropbox.com/s/d3vabdq7fnxvoa1/allinone.png?raw=1)
Tileset 1
![[Image: pattern1.png?raw=1]](https://www.dropbox.com/s/xzqnyk7ycodtbfx/pattern1.png?raw=1)
Tileset 2
![[Image: pattern2.png?raw=1]](https://www.dropbox.com/s/rqfezk27v8i7mdd/pattern2.png?raw=1)
Tileset 3
![[Image: pattern3.png?raw=1]](https://www.dropbox.com/s/9w0wga4n80omawu/pattern3.png?raw=1)
Tileset 4
![[Image: pattern4.png?raw=1]](https://www.dropbox.com/s/mu6k5xl8ed3q4uh/pattern4.png?raw=1)
Tileset 5
![[Image: pattern5.png?raw=1]](https://www.dropbox.com/s/3jbtchykzbneqw5/pattern5.png?raw=1)
Tileset 6
![[Image: pattern6.png?raw=1]](https://www.dropbox.com/s/j3hobikr0kxmvml/pattern6.png?raw=1)
Enjoy!