01-29-2024, 05:17 AM
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03-18-2024, 09:09 PM
I cross referenced a few sources and found other VNs built on this same engine that the script works on. However whenever I extract them, I end up with a bunch of .tim2.clut files. So what is the next step to turn these into usable assets?
03-19-2024, 07:12 AM
(03-18-2024, 09:09 PM)Kirby0Louise Wrote: [ -> ]I cross referenced a few sources and found other VNs built on this same engine that the script works on. However whenever I extract them, I end up with a bunch of .tim2.clut files. So what is the next step to turn these into usable assets?
You can convert those .tim2.clut files with this command. It is a common step so I put it on "Setup" section of the tutorial.
Code:
php psxtools/img_clut2png.php .tim2.clut
- Rufas
03-19-2024, 01:58 PM
(03-19-2024, 07:12 AM)rufaswan Wrote: [ -> ]Cheers, reading is hard so I missed that part of the setup. Works like a charm across 2 other VNs I tested. I think it's safe to assume it'll work across all the others.(03-18-2024, 09:09 PM)Kirby0Louise Wrote: [ -> ]I cross referenced a few sources and found other VNs built on this same engine that the script works on. However whenever I extract them, I end up with a bunch of .tim2.clut files. So what is the next step to turn these into usable assets?
You can convert those .tim2.clut files with this command. It is a common step so I put it on "Setup" section of the tutorial.
Code:php psxtools/img_clut2png.php .tim2.clut
- Rufas
Just a heads up to anyone who is struggling the script constantly asking for a file/dir when you try to convert an entire directory: The argument to the script expects forward slashes and Windows uses backslashes by default from drag+drop/copy+paste into the command line
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