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I'm trying to get the Tears of the Kingdom Link Model to appear as it does in the preview on the download page. I particularly want to be able to load the non-glowing version of the model. I've tried changing the UV maps in Blender and opening the model in other programs without much luck. Am I just not using the right program or are there other settings I should be playing around with? I use these models as an art reference, so getting an answer for this would be a huge help _/\_ Thanks for your time!
Attached are the images of how the fbx model appears in Blender, each with the different UV maps
Hi! Don't know if you already solved this. In any case, Blender works. You need to use the texture "Link_RaulSkin_Monyou_Gn5.png", which is the non-glowing version, paired with the second UV map.

On the parts where it overlays with the skin, set up a Mix Color node and plug "Link_RaulSkin_Alb.png" into the A, "Link_RaulSkin_Monyou_Gn5.png" into the B, and "Link_RaulSkin_Monyou_Gn5.png"'s alpha into the factor.

Hope it helps and good luck with your art!