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Full Version: Icon/banner from Wii VC WADS
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Hello. I'm trying to extract graphics from Wii Virtual Console WADs (in the same vein as my projects for the 3DS and Wii U Virtual Consoles). I use ShowMiiWADs to extract the files and unpack the first .app file, bu when I try to use u8extr, I get:
Code:
Run-time error '6':

Overflow

I have found no workarounds for this. This is what happens whether I use ShowMiiWADs to unpack the .app or u8extr itself. I have read that it may be because it's a VC WAD, but I tried a WiiWare WAD and got the same result. I know I can use Dolphin to run the Wii menu and dump textures from it, but I want to be sure that I only rip sprites from the Virtual Console title itself, and not include any system menu elements.

Edit: Okay, I found out I can use CustomizeMii to rip icon and banner graphics, so this is technically solved, though I still haven’t figured out how to rip the banner sound (CustomizeMii doesn’t seem to support ripping the existing sound, only converting new sounds and replacing the original).
After unpacking 00000000.app with Unpack as U8 archive, do you end up with a "meta" folder like this?

banner.bin
icon.bin
sound.bin