05-11-2024, 04:11 AM
Hi. I want to announce some progress on the PS1 scene ripping front.
The PS1 is notoriously janky to rip from even by normal ripping standards. The best publicly available scene ripper is Rickomax's feature/3d-screenshot branch for the Avocado emulator (download here) released about four years ago. I was originally working on that branch, but found Avocado's compatibility was too low for many games. So today I'm sharing a new 3d-screenshot feature implemented in DuckStation.
Links:
Download it here.
Read the instructions.
Read more about how it works.
Besides availing itself of DuckStation's near perfect game compatibility, the main contribution is a new method for resolving the "spikes" you tend to get when the ripper gets confused about which vertex it should connect to (see "how it works" for details).
Showcase:
Do NOT expect all games to work though. It's still hit and miss
The PS1 is notoriously janky to rip from even by normal ripping standards. The best publicly available scene ripper is Rickomax's feature/3d-screenshot branch for the Avocado emulator (download here) released about four years ago. I was originally working on that branch, but found Avocado's compatibility was too low for many games. So today I'm sharing a new 3d-screenshot feature implemented in DuckStation.
Links:
Download it here.
Read the instructions.
Read more about how it works.
Besides availing itself of DuckStation's near perfect game compatibility, the main contribution is a new method for resolving the "spikes" you tend to get when the ripper gets confused about which vertex it should connect to (see "how it works" for details).
Showcase:
Do NOT expect all games to work though. It's still hit and miss