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Thanks Assassin I'll fix that up later.
Anything else I should fix from any of the games?
Yeah, just make the balls fall within a certain pixel area around the sprite. So, make the ball production, imnstead of random, a random number + ball x coordinate.
I'll just lower the random of x axis and it will lookk better.
Try and get a smoother feel on the sprites as well.
I don't get what you mean with smoother feel.
Like, more than just like colored in. Shading and make it like show something dropping the ball. Little things like that.
Oh I like that idea of something dropping the ball is quite cool.
I'll fix the sprites later and make the things that are going to drop the balls too.
I'm looking for a bg I made with a friend of castle Oblivion to post it there so wait a while.
Cool. KH is awesome.
Sorry assassin but my friend hasn't finished coloring it anyways I Added a new character to catch it! go play it's on the link on the first post.
Better. Like the choice of characters. Is the dropper coming along? Also, you could change them from balls to something else. Maybe down the road, there could be nega-balls.
I like your thinking, I'm working on the dropper and I'll do the nega ball too.
Anything else you might be thinking?
When you get better at making games, you could do a save thing, so the farther you get levels up your guy and ups his speed and junk. Just a thought.
I might do that but not right now sorry.
Anyways I'll show you the dropper later ok?
I really need a new stage.
What about a changing stages? Like start out somewhere and when you catch a certain number, you progress.
Come on man your killing me.
I love that idea is awesome I guess I could try it out once I get the Castle Oblivion stage ready.
I finished the dropper but I'm having some problems coding it in.
I'll try and fix it but if I can't don't really expect it so much cause it's not that important.
Keep throwing more ideas at me.
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