06-26-2024, 07:03 PM
06-26-2024, 07:03 PM
06-26-2024, 10:45 PM
it still uses the same method as the mobile game "Figure Fantasy". Still a dummy or a fake unityfs header, just remove it or check reshax for the history of the decryption of the game
06-27-2024, 12:33 PM
(06-26-2024, 10:45 PM)LuigiWithEverything Wrote: [ -> ]it still uses the same method as the mobile game "Figure Fantasy". Still a dummy or a fake unityfs header, just remove it or check reshax for the history of the decryption of the game
So I remove the headers and then I can open the files? I was going to use AssetStudio on them.
09-30-2024, 02:28 AM
Hi, did you manage to figure out how to remove the .k extension from files? I'm also interested in this topic.
09-30-2024, 01:11 PM
(06-26-2024, 10:45 PM)LuigiWithEverything Wrote: [ -> ]Still a dummy or a fake unityfs header, just remove itAs long as the remaining part uses some common format (PNG, WEBP, OGG, MP3 etc.) GAME RIPPER is able to remove the fake header automatically and extract those assets from .k files. Give it a try.
If not, please attach some example .k files and I'll make it work.