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Full Version: I need help ripping stuff from AFK Journey
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Hey, newbie ripper here.

I'm trying to rip Jaiden's model from AFK Journey (the PC version), along with Ari and Tofu. I want to rip them with their original rig and shapekeys. AFK Journey is written in unity, I've extracted stuff from unity games before, so I assumed this would be simple enough. Keyword assumed.

After extracting every single asset in the game because they were all cached, I found 3 files that were in the unpackaged folders that used her internal name "npc_specguest1". Here's what I found in these files using UABE:
  • CAB-4bc836ca387adfd6a6ae93324dc60797 - Jaiden as a GameObject, judging from the assets referencing her rig and dialogue. Trying to export a mesh from the SkinnedMeshRenderer throws an error: Error exporting an asset (File ID 1, Path ID -8411314194426882670): Unable to find the referenced mesh asset (File ID 0, Path ID 4088757855991796733).
  • CAB-a32ec52ad75ff08cab7607224a1692ac - Ari/Tofu's unrigged mesh with very messed up UVs, plus an AssetBundle that I have no idea what to do with. I can export the mesh without error.
  • CAB-df8e6b324b4c6dd528eaf4a03246dffa - An AssetBundle and a Material. No clue what this file is.

I'm assuming that these are all the files I need. I could not find any textures; I'm just sorta hoping they'll turn up eventually

This is as far as I could get. I'm stumped and a little help would be pretty cool. Smile