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Full Version: MGS4 Ripping Help [MDN Format]
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I quickly found out through Solideye that MGS4 uses an MDN format, whatever that means, for its models. Now, if it were easy to import to model viewing software, I'd be posting all of the models I have with me to this site as I speak.

Unfortunately, Noesis' MDN plugin isn't working for some reason, and neither is the one for Blender. I am at a loss on how I'm supposed to import these models to a modeling software to convert to an FBX or DAE format. Will anyone be able to help me on this?