12-06-2024, 04:12 PM
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12-07-2024, 10:59 AM
I've never even seen most of these. What are the Diddy/Dixie ones from? Are they GBA sprites recolored to the SNES palette?
12-07-2024, 02:22 PM
(12-07-2024, 10:59 AM)Ton Wrote: [ -> ]I've never even seen most of these. What are the Diddy/Dixie ones from? Are they GBA sprites recolored to the SNES palette?
Yes.
12-07-2024, 03:39 PM
(12-07-2024, 10:59 AM)Ton Wrote: [ -> ]I've never even seen most of these. What are the Diddy/Dixie ones from? Are they GBA sprites recolored to the SNES palette?
I had placed the body bases on Spriters-Resource. But they were rejected without notifying me.
12-09-2024, 08:50 AM
Every rejection sends an email notifying you when and why they were rejected.
12-09-2024, 10:02 AM
(12-09-2024, 08:50 AM)Ton Wrote: [ -> ]Every rejection sends an email notifying you when and why they were rejected.
Exactly. I will send the body bases for the third time. If they are rejected without notifying me, I will let you know.
(12-09-2024, 08:50 AM)Ton Wrote: [ -> ]Every rejection sends an email notifying you when and why they were rejected.
I send 3 Body Bases today and they were already rejected without notifying me.
12-09-2024, 05:46 PM
(12-09-2024, 08:50 AM)Ton Wrote: [ -> ]Every rejection sends an email notifying you when and why they were rejected.
I don't know what's going on. Because every time I submit it's being rejected without notifying me.
12-10-2024, 03:00 PM
Talking to the admins about this.
12-18-2024, 10:31 AM
Another selection of sprites that was rejected in "The Spriters Resource" and send it here. These sprites are from "Lord Fredrik".
12-18-2024, 12:17 PM
This sheet is too muddy, crowded, stiff, pillow shaded, and off model.
I'd suggest limiting your color palette by a LOT.
I played with it a smidge to make it more readable, but I gave up on reshading. I also sketched out a body that looks more proportional.
Use as much or as little of this as you want.
I'd suggest limiting your color palette by a LOT.
I played with it a smidge to make it more readable, but I gave up on reshading. I also sketched out a body that looks more proportional.
Use as much or as little of this as you want.
12-18-2024, 01:05 PM
(12-18-2024, 12:17 PM)Ton Wrote: [ -> ]This sheet is too muddy, crowded, stiff, pillow shaded, and off model.
I'd suggest limiting your color palette by a LOT.
I played with it a smidge to make it more readable, but I gave up on reshading. I also sketched out a body that looks more proportional.
Use as much or as little of this as you want.
I'll try another time. Can you put this image in normal size? Because I have a program that can duplicate the layer and draw on top of it.
12-18-2024, 02:33 PM
If you shrink it by 50% twice, it'll be back to the regular pixel size.
12-19-2024, 02:36 PM
I bring 4 body bases here.
12-19-2024, 05:43 PM
I've got a few suggestions on this guy. I did a redo to help illustrate some of my points.
- You need to keep the outline's contrast consistent with each other. Blue has a dark outline, Orange has a middle ground, and white has no contrast between the colors chosen.
- The eyes are cute, but they don't reflect the character (I THINK, this is the penguin from Donkey Kong right?)
- Flipping the foot like that works in some 8bit abstraction, but I think changing the perspective of the foot will give more depth to the piece.
- Lastly, pic a light source direction and stick with it. Some of your sprite looks shading from top-right and other parts it feels more directly above.
12-20-2024, 10:44 AM
(12-19-2024, 05:43 PM)Izzi Wrote: [ -> ]
I've got a few suggestions on this guy. I did a redo to help illustrate some of my points.
- You need to keep the outline's contrast consistent with each other. Blue has a dark outline, Orange has a middle ground, and white has no contrast between the colors chosen.
- The eyes are cute, but they don't reflect the character (I THINK, this is the penguin from Donkey Kong right?)
- Flipping the foot like that works in some 8bit abstraction, but I think changing the perspective of the foot will give more depth to the piece.
- Lastly, pic a light source direction and stick with it. Some of your sprite looks shading from top-right and other parts it feels more directly above.
I don't know how to make sprites like you and Tom do. I make sprites in pieces. You and Ton exceeded my expectations. You can create the selection of Tucks, Fluffs, Waldoughs, Hootzes and Lemmington. Even Lord Fredrik.
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