02-27-2025, 07:28 PM
https://www.spriters-resource.com/snes/breathfire2/
I'm playing on the vanilla version (U) [!]
Retranslated version by fans changes too much, which makes codes not work anymore.
Currently in the Queen's Body dungeon and playing through the game first.
Misc.
NPCs
Animals
Enemies & Bosses
Tileset Animations
Sprite Objects / Animations
Battle Backgrounds (Static, Animated, Algernon, Oversize, Scrolling)
Maps (Exterior)
Gate (Withered)
Hometown
Coursair
Capitan
Windia
Cotland
Farmtown
Guntz
Evrai & Grand Church
Maps (Interior)
Gate
Hometown
Coursair
Capitan
Windia
Guntz
Cotland
Farmtown
Evrai
Other Maps
Inn near Evrai
Surfy, Akki & Lone Man's House
Hunter's Lodge
Bo & Karn's House
Bleu's Cave
Wise Tree & Great Wise Tree
Lone Armory
Whale Cape
Township (Ruins)
Namanda
Granny's House & Ryu's Awakening (Cutscene)
World Maps
Map with daytime palette
Tileset with all palettes inbetween day and night
Mind of the Great Wise Tree
Tool / Emulator
bsnes-rawpalettes with its sprite / tile / tilemap viewer by Random Talking Bush.
Source: https://www.vg-resource.com/thread-41182...#pid675404
Mirror 1: https://mega.nz/file/W1oFyaSZ#UclkXPCVQK...Eh1dKfp4qo
Mirror 2: https://mega.nz/file/4UI1jahC#nvkD66JNBB...REtBhtuqQc
Tutorial: https://www.vg-resource.com/thread-43257.html
Walk Through Walls (world map + water, regular maps) by nolberto82
F640-740E
F679-7D0A
F670-5FA3
The last row is for the three top cliff tiles over grass (world map).
Tons of money by Helder
7E504C:76
Increases my money from 7991 to 7.741.239, multiplier being around 968,8. Didn't test other amounts of money.
If you deactivate the code, the extra money vanishes and returns to its original amount. Edit: Not really, I think it stays permanent when you make ingame changes like buying or selling.
Raises To Level 20 Or Above After Battle by lrdrokol
11AD-7DD4
Probably meant for the entire party, since Sten alone (Highfort) rises from around Lv. 15 to Lv. 68. Edit: Gives way more levels than the description says, it's also different for each party member.
No Random Battle by Ugetab
7E12DC:00
Works everywhere.
Always Daytime by nolberto82
CB4E-84A2
0D4E-87D2
Works exclusively on the world map, activating only one of these always makes it night.
Additional info by the code maker:
Value from 0x00 to about 0x10 is overnight and about 0x60 to 0x7f is night. 0x3f-0x40 is midday.
This code changes it to always be 0x40.
Have all shamans by Ugetab
7E5695:FF
Infinite Shaman Use by Ugetab
7E5696:00
7E5697:00
7E5698:00
7E5699:00
7E569A:00
7E569B:00
Township Level by Ugetab
7E55C6:??
Code sources
gamehacking.org discord
https://gamehacking.org/game/42397
Quicksaves for bsnes-rawpalettes (BST)
https://mega.nz/file/pJInzQ4K#t43vYh3uLL...eAWSHLXA4M
210 quicksaves for the entire game (good ending) + one SRM save + one additional quicksave for the bad ending route (before last dungeon)
Source: https://gamefaqs.gamespot.com/snes/56353.../faqs/5436
Township + NPCs:
Chose the carpenter guy from the regular house in Capitan, since he can cook for me.
Chose these NPCs for house 1-3:
Hekkeller (Hometown)
Leminton (Capitan)
Baretta (Windia)
After filling all 3 houses with npcs, go to the carpenter and tell him to expand the town (1000 Gold).
Leave Township, go back in and repeat this like 8 times. After that, you have 6 houses.
Chose these NPCs for house 4-6:
Barose (Great Tree)
Hanz (Hometown for a short time after getting Spar)
Daiye (Windia)
All of these NPCs except Barose are mechants, guide from here:
https://www.almarsguides.com/retro/walkt...residents/
Source: https://gamefaqs.gamespot.com/snes/56353.../faqs/5436
Shaman Fusion FAQ
https://gamefaqs.gamespot.com/snes/56353...faqs/13720
https://gamefaqs.gamespot.com/snes/56353...faqs/16523
Youtube Shorts by MegaHarv
https://www.youtube.com/@MegaHarv/shorts
Best Ending (steps ordered by earliest possible completion)
1. Ask one of the three carpenters in Capitan to expand TownShip
2. Fill TownShip with three tenants
3. Ask the Carpenter to expand TownShip again and then fill it with another three tenants
4. Check out the well and all of its rooms
5. Go to Guntz, find the stairs behind the bookshelf and talk to the hidden engineer
6. Save the old man by defeating only the Guard Eyes when you're in Grand Church
7. Again, check the well and all of its rooms
8. Now beat the final boss and enjoy the good ending.
Enemy & Bosses List - Japanese, Official Translation & Fan Retranslation
https://bof.fandom.com/wiki/Breath_of_Fi...d_monsters
I'm playing on the vanilla version (U) [!]
Retranslated version by fans changes too much, which makes codes not work anymore.
Currently in the Queen's Body dungeon and playing through the game first.
Misc.
NPCs
Animals
Enemies & Bosses
Tileset Animations
Sprite Objects / Animations
Battle Backgrounds (Static, Animated, Algernon, Oversize, Scrolling)
Maps (Exterior)
Gate (Withered)
Hometown
Coursair
Capitan
Windia
Cotland
Farmtown
Guntz
Evrai & Grand Church
Maps (Interior)
Gate
Hometown
Coursair
Capitan
Windia
Guntz
Cotland
Farmtown
Evrai
Other Maps
Inn near Evrai
Surfy, Akki & Lone Man's House
Hunter's Lodge
Bo & Karn's House
Bleu's Cave
Wise Tree & Great Wise Tree
Lone Armory
Whale Cape
Township (Ruins)
Namanda
Granny's House & Ryu's Awakening (Cutscene)
World Maps
Map with daytime palette
Tileset with all palettes inbetween day and night
Mind of the Great Wise Tree
Tool / Emulator
bsnes-rawpalettes with its sprite / tile / tilemap viewer by Random Talking Bush.
Source: https://www.vg-resource.com/thread-41182...#pid675404
Mirror 1: https://mega.nz/file/W1oFyaSZ#UclkXPCVQK...Eh1dKfp4qo
Mirror 2: https://mega.nz/file/4UI1jahC#nvkD66JNBB...REtBhtuqQc
Tutorial: https://www.vg-resource.com/thread-43257.html
Walk Through Walls (world map + water, regular maps) by nolberto82
F640-740E
F679-7D0A
F670-5FA3
The last row is for the three top cliff tiles over grass (world map).
Tons of money by Helder
7E504C:76
Increases my money from 7991 to 7.741.239, multiplier being around 968,8. Didn't test other amounts of money.
If you deactivate the code, the extra money vanishes and returns to its original amount. Edit: Not really, I think it stays permanent when you make ingame changes like buying or selling.
Raises To Level 20 Or Above After Battle by lrdrokol
11AD-7DD4
Probably meant for the entire party, since Sten alone (Highfort) rises from around Lv. 15 to Lv. 68. Edit: Gives way more levels than the description says, it's also different for each party member.
No Random Battle by Ugetab
7E12DC:00
Works everywhere.
Always Daytime by nolberto82
CB4E-84A2
0D4E-87D2
Works exclusively on the world map, activating only one of these always makes it night.
Additional info by the code maker:
Value from 0x00 to about 0x10 is overnight and about 0x60 to 0x7f is night. 0x3f-0x40 is midday.
This code changes it to always be 0x40.
Have all shamans by Ugetab
7E5695:FF
Infinite Shaman Use by Ugetab
7E5696:00
7E5697:00
7E5698:00
7E5699:00
7E569A:00
7E569B:00
Township Level by Ugetab
7E55C6:??
Code sources
gamehacking.org discord
https://gamehacking.org/game/42397
Quicksaves for bsnes-rawpalettes (BST)
https://mega.nz/file/pJInzQ4K#t43vYh3uLL...eAWSHLXA4M
210 quicksaves for the entire game (good ending) + one SRM save + one additional quicksave for the bad ending route (before last dungeon)
Product Inputs
-----------------------------------------------------------------------------
Biscuit 2 Dinker
Cond.Up 2 Snper + 2 Tuna (not necessary if you have citizen Hanz)
DeadSoup 4 Roast
Dinker 2 Frizbee
or 4 CureAl (before you have the whale)
Extract 2 HelpBL
Frizbee 2 CureAl (not necessary after you have the whale)
G8Bait 2 Tuna (easy if you have citizen Daiye, but then, if you can
buy fish directly, why do you need to go fishing?)
GoldBar 2 Frizbee + 2 Dinker
or 2 ShaveIce + 2 GutsBL
or 2 F.Spice + 2 MisoSoup
or 3 Cond.Up (use this one if you have citizen Hanz - the other
formulae require 3 steps, any one of which could go
wrong)
GutsBL 2 ShaveIce
or 4 Unagi (before you have the whale)
LuckCndy F.Spice + ShaveIce
or ShaveIce + Frizbee
or Frizbee + F.Spice
or 4 Minnow (before you have the whale)
Medicate Roast + Unagi (not necessary if you have citizen Hanz)
MisoSoup 2 F.Spice
Octopus 2 PileWm + 2 Roast (a little easier to produce if you have
citizen MacClean)
P.Pourri LuckCndy + ShaveIce + F.Spice + Frizbee
PanPizza 4 SprRib
PwrFood 3 ShaveIce
or 2 Medicate (use this one if you have citizen Hanz)
ShaveIce 2 Unagi (not necessary after you have the whale)
Stamina F.Spice + 2 Tuna (easy if you have citizen Daiye)
WiseBL Stamina + 2 Tuna (easy if you have citizen Daiye)
-----------------------------------------------------------------------------
Biscuit 2 Dinker
Cond.Up 2 Snper + 2 Tuna (not necessary if you have citizen Hanz)
DeadSoup 4 Roast
Dinker 2 Frizbee
or 4 CureAl (before you have the whale)
Extract 2 HelpBL
Frizbee 2 CureAl (not necessary after you have the whale)
G8Bait 2 Tuna (easy if you have citizen Daiye, but then, if you can
buy fish directly, why do you need to go fishing?)
GoldBar 2 Frizbee + 2 Dinker
or 2 ShaveIce + 2 GutsBL
or 2 F.Spice + 2 MisoSoup
or 3 Cond.Up (use this one if you have citizen Hanz - the other
formulae require 3 steps, any one of which could go
wrong)
GutsBL 2 ShaveIce
or 4 Unagi (before you have the whale)
LuckCndy F.Spice + ShaveIce
or ShaveIce + Frizbee
or Frizbee + F.Spice
or 4 Minnow (before you have the whale)
Medicate Roast + Unagi (not necessary if you have citizen Hanz)
MisoSoup 2 F.Spice
Octopus 2 PileWm + 2 Roast (a little easier to produce if you have
citizen MacClean)
P.Pourri LuckCndy + ShaveIce + F.Spice + Frizbee
PanPizza 4 SprRib
PwrFood 3 ShaveIce
or 2 Medicate (use this one if you have citizen Hanz)
ShaveIce 2 Unagi (not necessary after you have the whale)
Stamina F.Spice + 2 Tuna (easy if you have citizen Daiye)
WiseBL Stamina + 2 Tuna (easy if you have citizen Daiye)
Township + NPCs:
Chose the carpenter guy from the regular house in Capitan, since he can cook for me.
Chose these NPCs for house 1-3:
Hekkeller (Hometown)
Leminton (Capitan)
Baretta (Windia)
After filling all 3 houses with npcs, go to the carpenter and tell him to expand the town (1000 Gold).
Leave Township, go back in and repeat this like 8 times. After that, you have 6 houses.
Chose these NPCs for house 4-6:
Barose (Great Tree)
Hanz (Hometown for a short time after getting Spar)
Daiye (Windia)
All of these NPCs except Barose are mechants, guide from here:
https://www.almarsguides.com/retro/walkt...residents/
House #4
----------------------------------------------------------------------------
Barose
The inn of southern Inheart (you will not be able to return here after clearing Memory!) (transient)
- Barose can teach 4 spells, each one to any party member in the lead of the walking order when you talk to him - but only if the party member has rHP > 2, and rAP > 2.
There are three easy ways you can go about reducing rHP to 1:
1) Easiest: Have the character consume Bait
2) Next easiest: Kill the character off in battle and then revive that character to 1 HP by using 'Change' at a dragon god totem
3) Still somewhat easy: Kill the character off in battle,have Rand use Wake on the character, and then run from battle
Which spell he teaches you depends on his mood. And his mood changes based on how you answer his questions:
If you answer 'No', nothing happens - he will stop talking to you.
If you answer 'Yes' when... His mood changes by...
rAP > 1 -96
rAP = 1 +16
rAP = 0 +32
rHP > 1 -96
rHP = 1 +32
rHP = 0 +16
If you answered 'Yes' twice and had rAP < 2, and rHP = 1, he will teach you a spell based on his mood:
[Mood/64] is... Spell taught...
0 Thunder
1 Freeze
2 Flame
3 Missile
If you want to better Barose's mood before learning a spell, just answer the questions without choosing to learn a spell.
Barose's mood does not reset between conversations.
Remember that whenever a character learns a spell they already know, nothing changes to the spell list.
Barose will only teach 4 spells even if you wasted some of your picks in this way, so don't waste 'em.
----------------------------------------------------------------------------
Barose
The inn of southern Inheart (you will not be able to return here after clearing Memory!) (transient)
- Barose can teach 4 spells, each one to any party member in the lead of the walking order when you talk to him - but only if the party member has rHP > 2, and rAP > 2.
There are three easy ways you can go about reducing rHP to 1:
1) Easiest: Have the character consume Bait
2) Next easiest: Kill the character off in battle and then revive that character to 1 HP by using 'Change' at a dragon god totem
3) Still somewhat easy: Kill the character off in battle,have Rand use Wake on the character, and then run from battle
Which spell he teaches you depends on his mood. And his mood changes based on how you answer his questions:
If you answer 'No', nothing happens - he will stop talking to you.
If you answer 'Yes' when... His mood changes by...
rAP > 1 -96
rAP = 1 +16
rAP = 0 +32
rHP > 1 -96
rHP = 1 +32
rHP = 0 +16
If you answered 'Yes' twice and had rAP < 2, and rHP = 1, he will teach you a spell based on his mood:
[Mood/64] is... Spell taught...
0 Thunder
1 Freeze
2 Flame
3 Missile
If you want to better Barose's mood before learning a spell, just answer the questions without choosing to learn a spell.
Barose's mood does not reset between conversations.
Remember that whenever a character learns a spell they already know, nothing changes to the spell list.
Barose will only teach 4 spells even if you wasted some of your picks in this way, so don't waste 'em.
The shamans can be found at earliest in the following order:
Fire Shaman Sana
Mandatory and not missable.
Water Shaman Seso
After defeating Nimufu at WitchTwr, check the area that the stairway on the left side of 3F leads to. What was the only female stone statue before, is now the water shaman.
Wind Shaman Spoo
Mandatory and not missable.
Earth Shaman Solo
Donate at least 20 times at the Namanda Shrine and after THAT wall cutscene in Grand Church, she will be on Daisy's farm land in FarmVillage.
The shaman is already visible without accessing the farm land through the house.
IMPORTANT: Just like the holy shaman, this one seems to be missable. Therefore donate the money when the story prompts it and not sometime after. I would also donate in one sitting instead of coming back later.
Holy Shaman Seny
In Bando, extend the corridor into the right direction until the right arrow button doesn't react anymore.
Now you need to stay 5 minutes on the right arrow button.
After the sound is done playing, step on the left button. Again, wait after the sound effect is done and visit the cell with the shaman.
IMPORTANT: If you beat the boss, you can still get the shaman as long as you stay in the dungeon. If you leave it completely and then come again, none of the buttons will react anymore.
Devil Shaman Shin
Left entrance of the very last dungeon. Also the easiest shaman to obtain, if you leave out the mandatory ones.
Fire Shaman Sana
Mandatory and not missable.
Water Shaman Seso
After defeating Nimufu at WitchTwr, check the area that the stairway on the left side of 3F leads to. What was the only female stone statue before, is now the water shaman.
Wind Shaman Spoo
Mandatory and not missable.
Earth Shaman Solo
Donate at least 20 times at the Namanda Shrine and after THAT wall cutscene in Grand Church, she will be on Daisy's farm land in FarmVillage.
The shaman is already visible without accessing the farm land through the house.
IMPORTANT: Just like the holy shaman, this one seems to be missable. Therefore donate the money when the story prompts it and not sometime after. I would also donate in one sitting instead of coming back later.
Holy Shaman Seny
In Bando, extend the corridor into the right direction until the right arrow button doesn't react anymore.
Now you need to stay 5 minutes on the right arrow button.
After the sound is done playing, step on the left button. Again, wait after the sound effect is done and visit the cell with the shaman.
IMPORTANT: If you beat the boss, you can still get the shaman as long as you stay in the dungeon. If you leave it completely and then come again, none of the buttons will react anymore.
Devil Shaman Shin
Left entrance of the very last dungeon. Also the easiest shaman to obtain, if you leave out the mandatory ones.
Shaman Fusion FAQ
Bow
Sana
Seso
Spoo
Solo
Seny
Seny-Shin (best) (Transformation)
Katt
Shin (Transformation)
Sana-Shin (Transformation)
Seso-Shin (best) (Transformation)
Spoo-Shin (Transformation)
Rand
Sana
Seso
Spoo
Solo (Recolour)
Seny
Sana-Spoo
Sana-Solo (Transformation)
Sana-Seny
Seso-Spoo
Seso-Solo (best) (Transformation)
Seso-Seny (Transformation)
Jean
Seso
Spoo
Seny (Transformation)
Seso-Spoo
Seso-Seny (best) (Transformation)
Spoo-Seny (Transformation)
Nina
Sana
Seso
Spoo (Recolour)
Solo
Seny
Shin
Sana-Spoo (Recolour)
Sana-Solo
Sana-Seny
Sana-Shin
Seso-Solo
Seso-Seny
Seso-Shin
Spoo-Seny (best) (Transformation)
Solo-Seny
Solo-Shin
Spar
Seso (Transformation)
Solo (Transformation)
Shin (Recolour)
Sana-Shin (best) (Transformation)
Seso-Spoo (Transformation)
Seso-Solo (Transformation)
Seso-Shin (Transformation)
Spoo-Shin (Recolour)
Solo-Seny (Transformation)
Sten
Sana (Recolour)
Seso
Spoo
Solo
Seny
Sana-Spoo (best) (Transformation)
Sana-Solo (Recolour)
Sana-Seny (Recolour)
Seso-Spoo
Seso-Solo
Seso-Seny
Spoo-Seny
Sana
Seso
Spoo
Solo
Seny
Seny-Shin (best) (Transformation)
Katt
Shin (Transformation)
Sana-Shin (Transformation)
Seso-Shin (best) (Transformation)
Spoo-Shin (Transformation)
Rand
Sana
Seso
Spoo
Solo (Recolour)
Seny
Sana-Spoo
Sana-Solo (Transformation)
Sana-Seny
Seso-Spoo
Seso-Solo (best) (Transformation)
Seso-Seny (Transformation)
Jean
Seso
Spoo
Seny (Transformation)
Seso-Spoo
Seso-Seny (best) (Transformation)
Spoo-Seny (Transformation)
Nina
Sana
Seso
Spoo (Recolour)
Solo
Seny
Shin
Sana-Spoo (Recolour)
Sana-Solo
Sana-Seny
Sana-Shin
Seso-Solo
Seso-Seny
Seso-Shin
Spoo-Seny (best) (Transformation)
Solo-Seny
Solo-Shin
Spar
Seso (Transformation)
Solo (Transformation)
Shin (Recolour)
Sana-Shin (best) (Transformation)
Seso-Spoo (Transformation)
Seso-Solo (Transformation)
Seso-Shin (Transformation)
Spoo-Shin (Recolour)
Solo-Seny (Transformation)
Sten
Sana (Recolour)
Seso
Spoo
Solo
Seny
Sana-Spoo (best) (Transformation)
Sana-Solo (Recolour)
Sana-Seny (Recolour)
Seso-Spoo
Seso-Solo
Seso-Seny
Spoo-Seny
https://gamefaqs.gamespot.com/snes/56353...faqs/16523
Youtube Shorts by MegaHarv
https://www.youtube.com/@MegaHarv/shorts
Best Ending (steps ordered by earliest possible completion)
1. Ask one of the three carpenters in Capitan to expand TownShip
2. Fill TownShip with three tenants
3. Ask the Carpenter to expand TownShip again and then fill it with another three tenants
4. Check out the well and all of its rooms
5. Go to Guntz, find the stairs behind the bookshelf and talk to the hidden engineer
6. Save the old man by defeating only the Guard Eyes when you're in Grand Church
7. Again, check the well and all of its rooms
8. Now beat the final boss and enjoy the good ending.
Enemy & Bosses List - Japanese, Official Translation & Fan Retranslation
https://bof.fandom.com/wiki/Breath_of_Fi...d_monsters