Yesterday, 07:28 PM
https://www.spriters-resource.com/snes/breathfire2/
I'm playing on the vanilla version (U) [!]
Retranslated version by fans changes too much, which makes codes not work anymore.
Currently in the Queen's Body dungeon and playing through the game first.
Enemies
As many as possible, probably grouped by area
Bosses
Not sure how many, but we will see.
Misc.
NPCs
Tileset Animations
Sprite Objects / Animations
Battle Backgrounds
Maps (Interior) (for testing)
Gate
Hometown
Coursair
Capitan
World Map
Map with daytime palette
Tileset with all palettes inbetween day and night
Tool / Emulator
bsnes-rawpalettes with its sprite / tile / tilemap viewer by Random Talking Bush.
Source: https://www.vg-resource.com/thread-41182...#pid675404
Mirror 1: https://mega.nz/file/W1oFyaSZ#UclkXPCVQK...Eh1dKfp4qo
Mirror 2: https://mega.nz/file/4UI1jahC#nvkD66JNBB...REtBhtuqQc
Tutorial: https://www.vg-resource.com/thread-43257.html
Walk Through Walls (world map + water, regular maps) by nolberto82
F640-740E
F679-7D0A
F670-5FA3
The last row is for the three top cliff tiles over grass (world map).
Tons of money by Helder
7E504C:76
Increases my money from 7991 to 7.741.239, multiplier being around 968,8. Didn't test other amounts of money.
If you deactivate the code, the extra money vanishes and returns to its original amount.
Raises To Level 20 Or Above After Battle by lrdrokol
11AD-7DD4
Probably meant for the entire party, since Sten alone (Highfort) rises from around Lv. 15 to Lv. 68.
No Random Battle by Ugetab
7E12DC:00
Works everywhere.
Always Daytime by nolberto82
CB4E-84A2
0D4E-87D2
Works exclusively on the world map, activating only one of these always makes it night.
Additional info by the code maker:
Value from 0x00 to about 0x10 is overnight and about 0x60 to 0x7f is night. 0x3f-0x40 is midday.
This code changes it to always be 0x40.
Have all shamans by Ugetab
7E5695:FF
Not tested, but it's not wrong to have it. Eventually I will get all of them through gameplay.
Township Level by Ugetab
7E55C6:??
Haven't tried it, but maybe it comes in handy.
Code sources
gamehacking.org discord
https://gamehacking.org/game/42397
Quicksaves for bsnes-rawpalettes (BST)
https://mega.nz/file/IdxzVSjS#EkGzwQt99b...PsWNb_NJQI
120 quicksaves up until the Queen's Body dungeon.
Source: https://gamefaqs.gamespot.com/snes/56353.../faqs/5436
Township + NPCs:
Chose the carpenter guy from the regular house in Capitan, since he can cook for me.
Chose these NPCs for house 1-3:
Hekkeller (Hometown)
Leminton (Capitan)
Baretta (Windia)
After filling all 3 houses with npcs, go to the carpenter and tell him to expand the town (1000 Gold).
Leave Township, go back in and repeat this like 8 times. After that, you have 6 houses.
Chose these NPCs for house 4-6:
Barose (Great Tree)
Hanz (Hometown for a short time after getting Spar)
Daiye (Windia)
All of these NPCs except Barose are mechants, guide from here:
https://www.almarsguides.com/retro/walkt...residents/
Source: https://gamefaqs.gamespot.com/snes/56353.../faqs/5436
Source: https://gamefaqs.gamespot.com/snes/56353.../faqs/5436
Shaman Fusion FAQ
Fusion list, easier to look up.
https://gamefaqs.gamespot.com/snes/56353...faqs/13720
I'm playing on the vanilla version (U) [!]
Retranslated version by fans changes too much, which makes codes not work anymore.
Currently in the Queen's Body dungeon and playing through the game first.
Enemies
As many as possible, probably grouped by area
Bosses
Not sure how many, but we will see.
Misc.
NPCs
Tileset Animations
Sprite Objects / Animations
Battle Backgrounds
Maps (Interior) (for testing)
Gate
Hometown
Coursair
Capitan
World Map
Map with daytime palette
Tileset with all palettes inbetween day and night
Tool / Emulator
bsnes-rawpalettes with its sprite / tile / tilemap viewer by Random Talking Bush.
Source: https://www.vg-resource.com/thread-41182...#pid675404
Mirror 1: https://mega.nz/file/W1oFyaSZ#UclkXPCVQK...Eh1dKfp4qo
Mirror 2: https://mega.nz/file/4UI1jahC#nvkD66JNBB...REtBhtuqQc
Tutorial: https://www.vg-resource.com/thread-43257.html
Walk Through Walls (world map + water, regular maps) by nolberto82
F640-740E
F679-7D0A
F670-5FA3
The last row is for the three top cliff tiles over grass (world map).
Tons of money by Helder
7E504C:76
Increases my money from 7991 to 7.741.239, multiplier being around 968,8. Didn't test other amounts of money.
If you deactivate the code, the extra money vanishes and returns to its original amount.
Raises To Level 20 Or Above After Battle by lrdrokol
11AD-7DD4
Probably meant for the entire party, since Sten alone (Highfort) rises from around Lv. 15 to Lv. 68.
No Random Battle by Ugetab
7E12DC:00
Works everywhere.
Always Daytime by nolberto82
CB4E-84A2
0D4E-87D2
Works exclusively on the world map, activating only one of these always makes it night.
Additional info by the code maker:
Value from 0x00 to about 0x10 is overnight and about 0x60 to 0x7f is night. 0x3f-0x40 is midday.
This code changes it to always be 0x40.
Have all shamans by Ugetab
7E5695:FF
Not tested, but it's not wrong to have it. Eventually I will get all of them through gameplay.
Township Level by Ugetab
7E55C6:??
Haven't tried it, but maybe it comes in handy.
Code sources
gamehacking.org discord
https://gamehacking.org/game/42397
Quicksaves for bsnes-rawpalettes (BST)
https://mega.nz/file/IdxzVSjS#EkGzwQt99b...PsWNb_NJQI
120 quicksaves up until the Queen's Body dungeon.
Product Inputs
-----------------------------------------------------------------------------
Biscuit 2 Dinker
Cond.Up 2 Snper + 2 Tuna (not necessary if you have citizen Hanz)
DeadSoup 4 Roast
Dinker 2 Frizbee
or 4 CureAl (before you have the whale)
Extract 2 HelpBL
Frizbee 2 CureAl (not necessary after you have the whale)
G8Bait 2 Tuna (easy if you have citizen Daiye, but then, if you can
buy fish directly, why do you need to go fishing?)
GoldBar 2 Frizbee + 2 Dinker
or 2 ShaveIce + 2 GutsBL
or 2 F.Spice + 2 MisoSoup
or 3 Cond.Up (use this one if you have citizen Hanz - the other
formulae require 3 steps, any one of which could go
wrong)
GutsBL 2 ShaveIce
or 4 Unagi (before you have the whale)
LuckCndy F.Spice + ShaveIce
or ShaveIce + Frizbee
or Frizbee + F.Spice
or 4 Minnow (before you have the whale)
Medicate Roast + Unagi (not necessary if you have citizen Hanz)
MisoSoup 2 F.Spice
Octopus 2 PileWm + 2 Roast (a little easier to produce if you have
citizen MacClean)
P.Pourri LuckCndy + ShaveIce + F.Spice + Frizbee
PanPizza 4 SprRib
PwrFood 3 ShaveIce
or 2 Medicate (use this one if you have citizen Hanz)
ShaveIce 2 Unagi (not necessary after you have the whale)
Stamina F.Spice + 2 Tuna (easy if you have citizen Daiye)
WiseBL Stamina + 2 Tuna (easy if you have citizen Daiye)
-----------------------------------------------------------------------------
Biscuit 2 Dinker
Cond.Up 2 Snper + 2 Tuna (not necessary if you have citizen Hanz)
DeadSoup 4 Roast
Dinker 2 Frizbee
or 4 CureAl (before you have the whale)
Extract 2 HelpBL
Frizbee 2 CureAl (not necessary after you have the whale)
G8Bait 2 Tuna (easy if you have citizen Daiye, but then, if you can
buy fish directly, why do you need to go fishing?)
GoldBar 2 Frizbee + 2 Dinker
or 2 ShaveIce + 2 GutsBL
or 2 F.Spice + 2 MisoSoup
or 3 Cond.Up (use this one if you have citizen Hanz - the other
formulae require 3 steps, any one of which could go
wrong)
GutsBL 2 ShaveIce
or 4 Unagi (before you have the whale)
LuckCndy F.Spice + ShaveIce
or ShaveIce + Frizbee
or Frizbee + F.Spice
or 4 Minnow (before you have the whale)
Medicate Roast + Unagi (not necessary if you have citizen Hanz)
MisoSoup 2 F.Spice
Octopus 2 PileWm + 2 Roast (a little easier to produce if you have
citizen MacClean)
P.Pourri LuckCndy + ShaveIce + F.Spice + Frizbee
PanPizza 4 SprRib
PwrFood 3 ShaveIce
or 2 Medicate (use this one if you have citizen Hanz)
ShaveIce 2 Unagi (not necessary after you have the whale)
Stamina F.Spice + 2 Tuna (easy if you have citizen Daiye)
WiseBL Stamina + 2 Tuna (easy if you have citizen Daiye)
Township + NPCs:
Chose the carpenter guy from the regular house in Capitan, since he can cook for me.
Chose these NPCs for house 1-3:
Hekkeller (Hometown)
Leminton (Capitan)
Baretta (Windia)
After filling all 3 houses with npcs, go to the carpenter and tell him to expand the town (1000 Gold).
Leave Township, go back in and repeat this like 8 times. After that, you have 6 houses.
Chose these NPCs for house 4-6:
Barose (Great Tree)
Hanz (Hometown for a short time after getting Spar)
Daiye (Windia)
All of these NPCs except Barose are mechants, guide from here:
https://www.almarsguides.com/retro/walkt...residents/
House #4
----------------------------------------------------------------------------
Barose
The inn of southern Inheart (you will not be able to return here after clearing Memory!) (transient)
- Barose can teach 4 spells, each one to any party member in the lead of the walking order when you talk to him - but only if the party member has rHP > 2, and rAP > 2.
There are three easy ways you can go about reducing rHP to 1:
1) Easiest: Have the character consume Bait
2) Next easiest: Kill the character off in battle and then revive that character to 1 HP by using 'Change' at a dragon god totem
3) Still somewhat easy: Kill the character off in battle,have Rand use Wake on the character, and then run from battle
Which spell he teaches you depends on his mood. And his mood changes based on how you answer his questions:
If you answer 'No', nothing happens - he will stop talking to you.
If you answer 'Yes' when... His mood changes by...
rAP > 1 -96
rAP = 1 +16
rAP = 0 +32
rHP > 1 -96
rHP = 1 +32
rHP = 0 +16
If you answered 'Yes' twice and had rAP < 2, and rHP = 1, he will teach you a spell based on his mood:
[Mood/64] is... Spell taught...
0 Thunder
1 Freeze
2 Flame
3 Missile
If you want to better Barose's mood before learning a spell, just answer the questions without choosing to learn a spell.
Barose's mood does not reset between conversations.
Remember that whenever a character learns a spell they already know, nothing changes to the spell list.
Barose will only teach 4 spells even if you wasted some of your picks in this way, so don't waste 'em.
----------------------------------------------------------------------------
Barose
The inn of southern Inheart (you will not be able to return here after clearing Memory!) (transient)
- Barose can teach 4 spells, each one to any party member in the lead of the walking order when you talk to him - but only if the party member has rHP > 2, and rAP > 2.
There are three easy ways you can go about reducing rHP to 1:
1) Easiest: Have the character consume Bait
2) Next easiest: Kill the character off in battle and then revive that character to 1 HP by using 'Change' at a dragon god totem
3) Still somewhat easy: Kill the character off in battle,have Rand use Wake on the character, and then run from battle
Which spell he teaches you depends on his mood. And his mood changes based on how you answer his questions:
If you answer 'No', nothing happens - he will stop talking to you.
If you answer 'Yes' when... His mood changes by...
rAP > 1 -96
rAP = 1 +16
rAP = 0 +32
rHP > 1 -96
rHP = 1 +32
rHP = 0 +16
If you answered 'Yes' twice and had rAP < 2, and rHP = 1, he will teach you a spell based on his mood:
[Mood/64] is... Spell taught...
0 Thunder
1 Freeze
2 Flame
3 Missile
If you want to better Barose's mood before learning a spell, just answer the questions without choosing to learn a spell.
Barose's mood does not reset between conversations.
Remember that whenever a character learns a spell they already know, nothing changes to the spell list.
Barose will only teach 4 spells even if you wasted some of your picks in this way, so don't waste 'em.
The shamans can be found in the following places:
Fire
After you receive Ray's blessing in TownShip, return to Capitan.
Finding this shaman is necessary to progress beyond Capitan.
Water
Immediately after defeating the witch Nimufu at WitchTwr (while you're already up there, so you don't have to make the trek again), check area that the stairway on the left side of 3F leads to...
Wind
Found in SkyTower.
Finding this shaman is necessary to progress beyond the SkyTower scenario.
Earth
Difficult to obtain - Donate at least 20 times at theshrine in Namanda, and do this BEFORE you level St.EvaCh (the donations need not be done in the style of one immediately following the last).
After leveling St.EvaCh, return to Rand's yard in FarmTown.
Holy
After leveling St.EvaCh, return to Bando and visit the first cell in the extending corridor.
Devil
Found inside of the left entrance to Infinity.
Fire
After you receive Ray's blessing in TownShip, return to Capitan.
Finding this shaman is necessary to progress beyond Capitan.
Water
Immediately after defeating the witch Nimufu at WitchTwr (while you're already up there, so you don't have to make the trek again), check area that the stairway on the left side of 3F leads to...
Wind
Found in SkyTower.
Finding this shaman is necessary to progress beyond the SkyTower scenario.
Earth
Difficult to obtain - Donate at least 20 times at theshrine in Namanda, and do this BEFORE you level St.EvaCh (the donations need not be done in the style of one immediately following the last).
After leveling St.EvaCh, return to Rand's yard in FarmTown.
Holy
After leveling St.EvaCh, return to Bando and visit the first cell in the extending corridor.
Devil
Found inside of the left entrance to Infinity.
Shaman Fusion FAQ
Fusion list, easier to look up.
https://gamefaqs.gamespot.com/snes/56353...faqs/13720