Petey Pirhana
Metaknight
They all suffer from palette and contrast issues.
Please explain further
Also, some more stuff
Yoshi
Pokemon Overworld Tiles and such
There are far too many shades, your colors are dull and there's virtually no contrast in between shades. In other words, everything blends together, but not in the desired effect, and it ends up looking really ugly in the end.
Alright, thanks, I'll see what I can do with that
For palettes, go look at some Capcom and Nintendo games. The overworld stuff might be helped by referencing some Pokémon tiles.
Finding the right palette can sometimes be the hardest part of the sprite. Because the palette often has a lot to do with the style your going for.
Sometimes I'm halfway through a sprite and realize that the palette is not gonna work.
Thanks for all your help, and I'll look into a more lively pallete when I can find the time.
In all honesty, though I don't usually admit it, I'm still pretty new to the spriting game (though I'm sure you guys can all tell that)
EDIT:
Is this better for a pallete?
Mario
This is supposed to be a new style of Mario, and he's more of a jumping-around plumber than a skilled fighter.
Nope, not yet, try to make the lightest shades alot lighter, and the darker shades alot darker
Hmm, I kinda like the blended look.
But I'll give it a shot. Are the shoes okay?
Better?
He looks a bit too muscular.
Yeah, it's a new style of Mario I'm trying out.
He's supposed to be a larger, less fighter-looking Mario
(02-11-2009, 11:32 PM)tyler_robert Wrote: [ -> ]Please explain further
Yoshi
that thing scares me.
All kidding aside, you need better lineart on this
Yeah, my lineart still needs work
That was an old sprite anyways, a month at least...
(02-13-2009, 02:09 PM)tyler_robert Wrote: [ -> ]Hmm, I kinda like the blended look.
But I'll give it a shot. Are the shoes okay?
Better?
Pillow shading and no sense of anatomy. I can't tell on the computer I'm on because there's an atrocious glare on it, but it also looks like you're using way too many shades that don't have any contrast. Work on that.