(04-10-2009, 10:52 PM)Crazy Koopa Wrote: [ -> ]Ah, ok. (Will Brirose's Sheet be updated on the first post?)
PS, claiming Sage Imounu (the young Birdo Worm.)
Right, I forgot about that. It's fixed now. Speaking of which, there are some cutoff poses on that sheet. If someone wants to they can fix that.
(04-10-2009, 11:44 PM)Baegal Wrote: [ -> ]i know this doesn't look to much in style, but i got bored, and i wanted to see how it would come out. Tell me what y'all think
I think you meant to post that in the M&L3 customs thread, not ripping project.
Does anyone have the Save state before the battle with Bowser Castle?
That is a lot of little bits and pieces.
Good luck with that, Chaofanatic!
Well Its working so far!
Just gotta beat the crap out of it to get the damaged versions and then epic win!
Oh, I have a Save State of Fawful's Castle damaged. You want it?
No,i need before Bowser Castle Battle to rip spme things of the battle!!!
Is it for no$gba?
Because thats what I need.
Oh, really? Huh... well I don't think it'll work for you because its a DeSmuME Save State. Never mind.
Progress on Ice Metaboss if you didn't see it
http://silveresp.sepwich.com/marioandlui...taboss.PNG
As I posted earlier, DeSmuME won't turn openGL on no matter how many times I turn it on, so the screen is black.
Anyone know how to get rid of this so I can continue this sheet?
(04-11-2009, 05:59 PM)Miles07 Wrote: [ -> ] (04-11-2009, 05:57 PM)srb2x Wrote: [ -> ]Progress on Ice Metaboss if you didn't see it
http://silveresp.sepwich.com/marioandlui...taboss.PNG
Something's wrong with the "shell" on his back in the "talking" sprites. Just pointing that out for you.
Yeah I gotta fix that soon.
Right now I just gotta try to get DeSmuME to work so I can continue.
Chaofanatic do you think you will but it together when it is done
Yes.
It isnt going to have all the frames of animation because it is so freaking big. Instead it will be laid out as a build a castle type thing.
The arms, legs, and the top pf the castle opening up will all be put together.