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An attempt at fixing the hammer problem.

[Image: 2hZl6.png]
Needs more AA, but better.
Sorry, but what is AA?
http://en.wikipedia.org/wiki/Anti-aliasing
Note the diamond. I'm talking about the lines in the hammer, btw.
Oh, okay, haha, I know what anti-aliasing is. For some reason the abbreviation eluded me. weird.
(02-15-2010, 09:38 PM)Iceman404 Wrote: [ -> ][Image: tsrcfpddd.png]

I wasn't changing the hammer much. I fixed shading issues on him.
Sorry, I guess my focus was on the hammer issue, didn't mean to disregard the corrections you made. I'll update the hammer on your dedede in a bit.
[Image: hammerdede.png]

I gave the shading on the hammer a try, using Iceman's latest version of it. Hope that's okay.
Looks good, but something seems weird...the body and the hammer don't seem to work with each other well IMO. I think maybe Dedede's blue shades should be a bit lighter.
The Hammer looks perfect now. But theres a big mistake I'll try to fix on DDD later.
I don't think that the hammer is perfect, but it is much better
Why do the inside of the sleeves and hands have black outlines?
Good point. Didn't notice that.
Aside from the inside black outlines, it's looking pretty good. Shiraku's hammer update looks much better.
The Hammer's really good, looks like a hi-res KSSU hammer. but either it's too bright, or DDD's too dark. I vote DDD too dark, he's supposed to be colorful and bright, regardless of his pseudo-evil(Him and bowser both ⌐_⌐). But please, fix the black inside outlines. (inlines?)
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