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Bump, yo! Had a good Halloween and stuff, everyone? Got a new sheet up on the front page. Here's the classification.
Natives(Metal Slug 5)
Yup, those tribesmen from the temple in Mission 1. You won't guess how much it took to assemble everything(Not the tiles).
This includes around all frames, SFX, and such, and also includes that one native that got struck with lightning in that one cutscene... yes, THAT one creepingly familiar guy...
Also, the Eri sheet has been updated, with a particular death animation from MS3... second half of Mission 1, at the boat part.
As always, check the first post for the sheets.
Nice!
Jesus.
Super Epic rips, man.
Fantastic work, as usual, Guss!
LARGE BUMP AHEAD!!! I've been inactive for way too long here... time to fix that. NEW SHEET!
Ptolemaic Sniper(Metal Slug 5)
Can you believe this one took me just a day to rip the frames, and almost a week to group everything? I'm too lazy for my own good.
Anyway, it's the snipers from Mission 2, with all frames and SFX as usual. Also includes their hiding spots, and a couple of extra SFX...
Speaking of which, this sheet took so long because of another rip I'm currently working on... those rotating rifle SFX were slightly edited to fit the sniper's rifle design.
As always, check the first post for the sheet.
......Sorrysorrysorrysorry for the huge bump...
Awesome !
Great stuff!
Largest bump this side of *Insert continent name here*? Not really, but we're getting there. ...Seriously though, we were almost hitting the line between "bump" and "gravedig" there(What, again?). Then again, downtimes are always unexpected... right?
...Right. New sheet up, by the way.
Rifle Soldier("Metal Slug" series)
Did this during the downtime. 'Cause someone just had to do it.
All I've got to say is: Wow, they've got more frames than I imagined. I mean, I knew there would've been a good number but, heh...
As always, check the first post for the sheet. In other news, "Sonic: Unleashed" is awesome. 'Nuff said.
Wicked!
BUMP! New sheet up, and about time.
Opening Sequence(Metal Slug 5)
Yeah, it's the opening from MS5. I'm sure someone will find a use for this. It's got everything, from the intro to the title screen, and that red picture of the SVW/001 you could see from the... cursor? Whatever you call it.
Just a little something until I finish a rip of a certain Rebellion vehicle. Hint: Its codename starts with "B", and you can ride one of them in Metal Slug 4.
As always, check the first post for the sheet. Ah, and have a happy holiday, everyone.
Awesome work, though simple, sheeted great!
NEW SHEET, YO! And on Christmas too, while we're at it.
M-15A - "Bradley"("Metal Slug" series)
Anybody who guessed this was the rip I was talking about, raise yer hand.
So yeah, it's a "full" rip of the "Bradley", and it was indeed not a walk in the park. Especially the destroyed frames. Which, before anybody asks, are supposed to look like that.
Now, the missile SFX. I know that there are... seven(I think) more frames to those, but for the record, they're just the first seven frames rotated at 90°. ...And yet they were stored in the tiles... am I missing something?
Emphasis on "full", by the way, as it's not a really full rip. Just the enemy frames. More on that later, but for now, hope you enjoy this.
As always, check the first post for the sheet. And again, happy holidays!
Nice job, good little Christmas gift there!
Awesome!
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