I'm planning on submitting this...but I'm having trouble with the icons.
Anyway, here it is. Done in Project: Oracles Reborn style. Every sheet I manage to finish, I plan to submit, so you may be seeimg more from me in the future.
![[Image: Zolz.png]](http://i296.photobucket.com/albums/mm176/blackboo1/Project%20Re-Oracle/Zolz.png)
Smooth the bottom lines of the second to fouth frame. They look jaggy.
Okay, it should be fixed now. Thanks. I just noticed that.
(04-26-2009, 04:55 PM)Black Boo Wrote: [ -> ]Okay, it should be fixed now. Thanks. I just noticed that.
I hated the shading, and couldn't figure out how to explain it except just do it myself although this might not be Oracle style.
![[Image: 30c7847cf4.png]](http://www.freeimagehosting.net/uploads/30c7847cf4.png)
Wait, aren't these things in Zelda 2?
Those were Bits and Bots, though a lot of the enemies were variations of LoZ ones. Maybe not a lot, but some were.
Megavirus: That shading was done to make them seem a little more transparent, aka, you can see a bit of their shadow through them. I know, because it was SGG who gave me tips on the shading.
Everyone else: Thanks for the replies.

(04-27-2009, 04:27 PM)Black Boo Wrote: [ -> ]Megavirus: That shading was done to make them seem a little more transparent, aka, you can see a bit of their shadow through them. I know, because it was SGG who gave me tips on the shading.
Everyone else: Thanks for the replies. 
Ooh sorry I kind of thought that, but then I looked at some of the sprites bottom transparent circumfrence doesn't touch the sides but oh well.
Edit: ooh I get it now lol.
looks fine to me, although the darkest shade of red (outside from the outline colour) seems a little too dark compared to the lighter shades. Otherwise good work

Should be fixed. I was thinking that as well.
I think I've got the same problem on Din's hair...
yeah that's fixed it, looks excellent to me
