07-04-2013, 06:35 AM
your main issue with your animation is lack of momentum, this showed in your pipe works sprites and they also show up here.
when making an animation, don't focus on making a ton of frames. Animation is not about making a frame, moving the subject 1 cm, and redraw another frame. Play with the timing and the subject's movement. Whereas you're making this:
you could be making this:
The difference of the gaps between animations is what gives animation soul; otherwise they'll be smooth, but not realistic at all (sure, you aren't going for realism here, but this extra detail makes all the difference, trust me)
when making an animation, don't focus on making a ton of frames. Animation is not about making a frame, moving the subject 1 cm, and redraw another frame. Play with the timing and the subject's movement. Whereas you're making this:
Code:
O O O O O O O (where the O represents a place the object is in different frames)
you could be making this:
Code:
O O O O O O OO (In case, the object is slowing down)
The difference of the gaps between animations is what gives animation soul; otherwise they'll be smooth, but not realistic at all (sure, you aren't going for realism here, but this extra detail makes all the difference, trust me)