okay, I've been doing a TON of revising and am requesting that the following sheets be re-uploaded:
Draygon
DYNA
Ending
Explosions
Insect Queen
Intro
Karmine
Kelbesque
Lightning-Struck Tower
Rage
Sabera
Shin Draygon
Title
Title 2 (JPN)
Treasures
I know it's annoying that I keep asking for this sort of thing... but I think you'll agree that these sheets look quite a bit better than they did before, even though the changes are mostly aesthetic.
My Enemies section is kinda thin, so I've decided to sheet them by type.
Werebeasts includes anthropomorphic tigers, boars, and whatever the hell that green thing is.
jeez, Slugs is my tiniest sheet yet...>_>
Good idea - and I'll update those sheets
There, that finishes all the enemies from the first area (and recolors from later areas).
As a side note, I made Sabera a new icon. I never did like the old one.
EDIT: Speaking of icons, I just noticed that the icons on the site for the last 3 sheets(Cordel, Brynmaer, Tornel's) are different than the ones I made. Was something wrong with them?
Oh, haha, whoops... Uh, basically, I forgot to save your icons, and must have had a mental fart. I get a tonne of submissions without icons so I go on an icon making spree...
Sorry about that bro.
Great new rips though, I remember the bats always reminding me of boomerangs from Zelda...
what the... they DO look like boomerangs!
O_o
An I understand about the icons.
Lazy bums, making the icons is the best part!
Two more BGs from the second area.
http://img230.imageshack.us/img230/2218/forest.gif
^^Again, an animated GIF. I also just noticed that the NES GIF palette that I've been using is different than the one FCEUX uses(which is what all of my PNG images have). I'm going to have to get FCEUX's palette in a GIF format to make accurately colored GIF animations....
EDIT: wow, that's going way too fast. But I'm not gonna bother remaking it >_>
Yeah, I noticed most NES emulators got some palettes discrepancy. It's really annoying sometimes.
Cool BGs
Here's the southwestern portion of Mt. Sabre.
I was hoping this would be one rip, but part of the upper half changes depending on whether or not you went through some caves.