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Alright, Fixed:

[Image: tag243.png] [Image: 184att4.gif]

I tweaked the Animation on the sheet a little after I animated it, but it's nothing Major
what program do you use for animating?
To animate, I use Microsoft GIF Animator
Finished the Cruelcumber...I mean Sudowoodo:

[Image: tag244.png]

Next up is a Pokemon who needs to know the move Double-Hit to evolve
Aipom, right? But you already did it. Is it gonna be a remake?
Well, I don't make hints for remakes, but you're really close...But I didn't word it right. It should have been:

'Next up is a Pokemon who needs to know the move Double-Hit to evolve from it's base form'
I kinda figured. I was gonna say Ambipom, but I was confused by the wording of your previous post.
Ambipom's done:

[Image: tag245.png]

Next up is a Pokemon who can see into the Future with it's Right eye, and the Past with it's left eye. It's preform is also more or less this Pokemon's head
Xatu?
Xatu is correct!
Hey i am a big fan of your work i am using your sprites in creating Pokemon Mugen Characters
you rock keep up the hard work
Thanks!

Xatu's done:

[Image: tag246.png]

Next up is a Pokemon who is Grass/Flying but does not have wings. It is said to use the Flower on it's Head as a Propeller
Skiploom?
Sunkern?

These are great, Josh. You should up the ante by adding umm motion blurs.
Like this:
[Image: sasquatchpunch.gif]
Skiploom is correct!

@ Murderbeard: I've recently been thinking about adding Motion Blurs, and so far, I have given Hitmontop a Motion Blur for Rapid Spin (Something suggested by NESlug, and his awesome Tweak of Electrode). I'm thinking about giving Motion Blurs to really fast Pokemon, but for the most part, I think I should have them limited to really fast moves/Pokemon, Especially since the SFX that I'll eventually Remake will also do a lot of the Blurring of Motion