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Full Version: Doctor Dan's Poorly-Operated Surgical Operations
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Well we all make mistakes, it's part of life and great rips. I won't blame you for saying not a word about a certain game though.
Well, after a miserable weekend of midly violent sickness and action-packed nose stuffing, I managed to pull through. Orange Star sheet's been updated and finalized (Hopefully).

[Image: aw2_osinf_icon.png][Image: aw2_bminf_icon.png][Image: aw2_geinf_icon.png][Image: aw2_ycinf_icon.png][Image: aw2_bhinf_icon.png]
Looks like you accidentally cut off the bottom of the Blue Moon infantry sheet. The alternate-coloured sprites are only half there. Sick
Shoot, I must have pasted it on the wrong workspace. It's fixed now.
Very cool. Can you get me a Sailor Moon screenshot for a section icon? and did Dazz already put up the planes and stuff?
Darn, I keep forgetting to do the section icons.
[Image: pssm_icon.png]
Dazz put up everything besides the stage rips.
Heh, spywares. Fun stuff, right there. I look away for one second and one plants itself into my PC. I had to give up my afternoon nap trying to kill the bastard, which I succeeded, at least that's what I'm hoping for.

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Bah. Last part of the stage made me rage, so bad I couldn't rip it. Seriously, WHERE THE HELL DO THE PIECES GO

Pretty Soldier Sailor Moon
Arcade
[Image: pssm_stage3a_icon.png][Image: pssm_stage3b_icon.png]
Oh God, I screwed up on one of the stages. Here's Stage 3A with fixed assembly.

I was hoping to fix it before it was uploaded, but I didn't expect it to go up the day after posting it. >.>
No big deal. I can edit it.
[Image: pssm_stage4a_icon.png][Image: pssm_stage4b_icon.png][Image: pssm_stage4c_icon.png][Image: pssm_stage4d_icon.png][Image: pssm_stage5a_icon.png]

Foreground crane was a bitch to rip. I had to manually remove the background and with HUD blocking most of it, I had to take the top view using the gap between Timer and Player HUD.

And I do realize that there's an opening stage in Stage 4, showing the enterance of the building. But the stage title gets in the way of the part I need to rip, and like any other Cave 1st Gen Hardware, tileviewer still remains a 8x8 jumble nightmare.
[Image: pssm_stage5b_icon.png][Image: pssm_stage5c_icon.png][Image: pssm_stage5d.png]

WOULD YOU LIKE SOME GOOOOOOOLD
[Image: pssm_stage6a_icon.png][Image: pssm_stage6b_icon.png]

And thus concludes the ripping rush. The next stage was so boring that I couldn't bring myself to go on.
[Image: pssm_stage7_icon.png][Image: pssm_stage8_icon.png]
All I had to do was assemble that tiny castle in Stage 8 to be done.
I somehow managed to put that off for over 3 months.

Also, I don't think I'll ever be able to finish this. =( (Old WIP. But I am stuck at rolling animation. Also, Ragey is credit to team)
Nice!
[Image: gf2_st1train_icon.png]
Jinkies!
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