Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Alright. Though the size is a bit unorthodox. 436 x 305?
(09-08-2009, 11:23 AM)NorskSengir Wrote: [ -> ]Alright. Though the size is a bit unorthodox. 436 x 305?
It's not the entire screen, but the rest of the interface isn't complete :p
and it's probably going to look something like this
(^ mockup. Not what its actually going to look like)
Oh, okay. What language? XNA? GML? Other?
Never heard of it. What is it a derivative of?
Do people actually pay to make games? I had always thought it went the other way.
not all tools are free - not even for c++!
Game Maker is really the only tool I know of that is free (but is limited unless paid for)
http://creators.xna.com/en-US/
It costs a subscription to deploy to the Xbox360 or Zune, but other than that it's pure sex.
Are you able to sell with MMF2?
(09-08-2009, 02:07 PM)NorskSengir Wrote: [ -> ]Are you able to sell with MMF2?
Yes I have a full license
So 'Delicious Wonderbros' can produce pocket cash despite the 'Drag and Drop'?
(09-08-2009, 02:11 PM)NorskSengir Wrote: [ -> ]So 'Delicious Wonderbros' can produce pocket cash despite the 'Drag and Drop'?
what drag and drop
"Multimedia Fusion 2 is part of a series of development tools designed for those interested in creating their own computer games, programs, and multimedia applications. It utilizes a unique method of development where users simply drag and drop objects and events to create their game or application."
That's what it said, idk.
(09-08-2009, 02:17 PM)NorskSengir Wrote: [ -> ]"Multimedia Fusion 2 is part of a series of development tools designed for those interested in creating their own computer games, programs, and multimedia applications. It utilizes a unique method of development where users simply drag and drop objects and events to create their game or application."
That's what it said, idk.
I don't believe that which tool is use reflects a game at all. It doesn't matter what tool I use, if it uses drag and drop or not, as long as the outcome is great.
How about my charachters?
Anything to improve them?
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19