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Heh. Well, maybe I'll make one...

I doubt I'd be able to do it right either though...
Small new update on the Engine:
http://sheezyart.com/art/view/2093552/
By now I'd say the Engine is about done. I just need to add the content (Characters,Courses, Menus, ect).
Wow, this is awesome. You're doing great work, man.
GREAT! Just one thing I noticed was weird was the jumping. If you're running and you jump, you slow completely down.
Directional dodging? Up button is delayed with jumping slightly.
You should be able to dodge in any direction (as long as your in the air)
And the up button has to be delayed or you couldn't perform your Up A attack. Unless its better without the delay.
It is... it can seriously effect your game.
Why don't you just set in the options like in Brawl? That seemed to work well.
I meant melee style...
(06-23-2009, 08:07 PM)clap12 Wrote: [ -> ]I meant melee style...

It takes a bit of time to get used to, but the delay isn't that bad.
You know, this may be a bad idea but, why not make all of this customizable in options.


Directional air dodging melee style, delayed jumping, fast falling attacks, and lag between attacks(limited)
The jumping still needs to be fixed...

Check my post above ^
The smoke needs spaces between them, and gooey has a glitch where he is able to jump 3 times, not sure how to trigger it though.
I made a game of brawl once. but it was just a test. The only character in it is Kirby and the only stage is final destination. I can post it on a website if u guys want and u guys can try it out. if its good so far, we can continue it!
Runouw, how many characters do you plan on adding. I think that 3rd party should be at a minimum or else you end up with another ssf2. And we all know that nobody wants that.
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