still tinkering with (sprite's) right arm
His left thigh looks a bit too chunky.
Unless this is TyvonXChun-Li version, in which case you're good.
Yah, I noticed that shortly after I posted it.
![[Image: kofxiityvon.png]](http://img200.imageshack.us/img200/1563/kofxiityvon.png)
That asuka Sprite really really motivated you tyvon

Actually, I wanted to do this for a while, I just never actually got the inspiration to do this until now.

fuck i do want to try it too.
PS: those arms are really out of place
Specially the hands.
PS2: just noticed kyo alone is over 60 colors whoa.
lolcolor
this next part is going to be a pain in the
ass
Animate first, then shade.
I was planning to do this with Naruto characters in MvC2 style. As in, I was already searching references for Kakashi.
Fuck you for being first.

Oh hell no, I don't plan on making thirty frames of this. This is just me screwing around.
Oh. Well, I plan to animate. :C
Wish me luck brah.
Official "
![[Image: 10.png]](http://mkw.mortalkombatonline.com/mk1/screenshots/10.png)
" thread.
i
i don't understand
it's 5:04AM, losing sleep over this, going to bed and will finish later today
will also fix the errors that i already notice such as the crotch and the kneecaps
The shading on the inside of his right thigh, and the inside of his left shin could do with being a smoother curve (the shading on the other two sprites have curves in the shading so defined and smooth they're probably comp-generated, how the hell do you compete with that D=).
Metaru, your image shows "Mortal Kombat Warehouse".
started scribbling mines...
![[Image: 2i9nm0m.png]](http://i41.tinypic.com/2i9nm0m.png)