09-23-2009, 11:57 PM
09-25-2009, 10:15 AM
I'd been waiting for someone to do this; you're awesome.
09-29-2009, 02:36 PM
Really awesome, nice work!
09-16-2010, 10:07 PM
Sorry for necroposting on this year-old thread. But since it's my thread and I have a new sheet to share with you all, I have to update.
This isn't really a new sheet, it's been sitting on my hard drive untouched since last year. I was hoping on finishing it but Dolphin runs very slow with this computer and save stating only leads to that "Wiimote has been disconnected" message that you can't exit out of. So I'm just giving up on ripping this and leave it incomplete. I'd suggest RandomTalkingBush rip the rest once he figures out those blasted GFA archive files stocked inside the game's ISO and how they work.
So what game am I talking about, you say?
Why, it's the one.....
.....The only.....
Wario Land: Shake It:
Ripped in-game using Dolphin's texture dump option. This was one hell of a project.
This isn't really a new sheet, it's been sitting on my hard drive untouched since last year. I was hoping on finishing it but Dolphin runs very slow with this computer and save stating only leads to that "Wiimote has been disconnected" message that you can't exit out of. So I'm just giving up on ripping this and leave it incomplete. I'd suggest RandomTalkingBush rip the rest once he figures out those blasted GFA archive files stocked inside the game's ISO and how they work.
So what game am I talking about, you say?
Why, it's the one.....
.....The only.....
Wario Land: Shake It:
Ripped in-game using Dolphin's texture dump option. This was one hell of a project.
09-16-2010, 10:29 PM
Wow! Best return ever! Welcome back!
09-16-2010, 10:44 PM
(09-16-2010, 10:07 PM)Jackster Wrote: [ -> ]I'd suggest RandomTalkingBush rip the rest once he figures out those blasted GFA archive files stocked inside the game's ISO and how they work.Funny you should say that... I used QuickBMS with the scripts and gfo2png over at the XeNTaX forums a few weeks ago (basically to prove that the game had some MDL0 files to a few members of the Kitty Corp), and I was actually able to extract all of Wario's sprites.
Check your PMs, Jackster. I've sent you the zip with all of his sprites. Feel free to add whatever's missing to your sheet, and don't worry about adding credit for me if you don't want to.
09-16-2010, 11:26 PM
Oh wow, RTB! This is exactly what I need to finish up this sheet! Thanks a mil!
Time to get cracking again!
Time to get cracking again!
09-16-2010, 11:37 PM
You've just made me very happy.
09-17-2010, 10:33 AM
(09-16-2010, 10:44 PM)Random Talking Bush Wrote: [ -> ](09-16-2010, 10:07 PM)Jackster Wrote: [ -> ]I'd suggest RandomTalkingBush rip the rest once he figures out those blasted GFA archive files stocked inside the game's ISO and how they work.Funny you should say that... I used QuickBMS with the scripts and gfo2png over at the XeNTaX forums a few weeks ago (basically to prove that the game had some MDL0 files to a few members of the Kitty Corp), and I was actually able to extract all of Wario's sprites.
Check your PMs, Jackster. I've sent you the zip with all of his sprites. Feel free to add whatever's missing to your sheet, and don't worry about adding credit for me if you don't want to.
Heh heh heh...see? People DO value my posts. Lol. I was the one who requested the Wario Land: Shake It! project over there.
Anyway, it's good to see you back Jackster, I await more awesomeness.
09-17-2010, 10:44 AM
Might I suggest "A Boy and his Blob" next?
09-17-2010, 02:26 PM
Wow... Wario is perfect
Nice Return!
Nice Return!
09-20-2010, 10:26 PM
09-20-2010, 11:18 PM
Ah, I see you fixed up the "frozen" sprites. I was certain that they were incorrectly-coloured when I extracted them, but I really wasn't sure how they were supposed to look.
09-20-2010, 11:28 PM
Thats an amazing sprite sheet, Congrats to the both of you!
09-21-2010, 09:53 AM
Fantastic!