Problem with the walk is that his left foot overlaps his right one(The closer one) throwing the perspective off.
I think...
But good stuff!
The walk is still off.
The timer looks good, though it could stand to be a little more round.
The body when climbing is much shorter. Even at its longest in the animation cycle, he is still stumpy compared to his standing counterpart.
![[Image: newsidewalkji9.gif]](http://img144.imageshack.us/img144/8049/newsidewalkji9.gif)
Here's your new walk.
![[Image: newlemmingswalkvs0.gif]](http://img144.imageshack.us/img144/5985/newlemmingswalkvs0.gif)
Updated walk annddd...
![[Image: lemmingsfloatwalkxv9.gif]](http://img185.imageshack.us/img185/2600/lemmingsfloatwalkxv9.gif)
Did you hate it when you never knew when a specific had an umbrella, and you thought one did, but he went splat on the floor instead? I made them carry their umbrella to stop confusion.
Well I've never played this game, so I can't say my opinion matters much, but the bottoms of his feet look a little too flat. I like them though.
The feet are supposed to be flat, because Lemmings in the games just plod along.
That's a good idea, Gameboy. I usually went overboard and gave umbrellas to everybody (if I had enough to do so).
![[Image: lemmingsblockerbd9.gif]](http://img300.imageshack.us/img300/6843/lemmingsblockerbd9.gif)
Blocker
![[Image: lemmingsbombeo2.gif]](http://img300.imageshack.us/img300/520/lemmingsbombeo2.gif)
Bomber (minus the explosion)