06-15-2008, 01:35 PM
06-15-2008, 02:25 PM
The one on the left is much better, there is much too many shades on the second one. But the second one's green is better. There should only be a maximum of three shades. Here I re-shaded it so it looks correct.
06-15-2008, 03:47 PM
CoolYoshi Wrote:The one on the left is much better, there is much too many shades on the first one. But the second one's green is better. There should only be a maximum of three shades. Here I re-shaded it so it looks correct.
Thnx
06-15-2008, 04:48 PM
Yeah, are you doing overworld or battle first?
06-15-2008, 05:07 PM
CoolYoshi Wrote:Yeah, are you doing overworld or battle first?
I just finished Battle(first post) and I might do overworld, not sure, but...
06-15-2008, 05:08 PM
I can't remember when there appear in Paper Mario but I look to it and he looks good...
06-15-2008, 05:40 PM
Perigi Wrote:You didn't finish the battle yet, you still have to do a little bit more poses. Sadly someone did not rip it yet on TSR. So look at the poses you still need in this video. When he picks up the Bros his body blinks and then drops them. http://youtube.com/watch?v=ndsIOTSeS7A&feature=relatedCoolYoshi Wrote:Yeah, are you doing overworld or battle first?
I just finished Battle(first post) and I might do overworld, not sure, but...
And to get it on TSR, The M&L font might help you. I grouped your sheet for you, so all you have to do is make the rest of the poses.:D
06-15-2008, 07:17 PM
It needs the hair.
07-13-2008, 10:03 PM
07-13-2008, 10:10 PM
They look a little small compared to Mario.
Then again, Paper Mario is missing his legs, some of his body, and neck, so I guess given that, they might be the right size after all.
Then again, Paper Mario is missing his legs, some of his body, and neck, so I guess given that, they might be the right size after all.
trifart
07-13-2008, 10:26 PM
the bulky bomb-omb...
those huge sprites at the top of the sheet aren't the battle sprites, are they?
I really hope you'll use this tutorial.
http://www.spriters-resource.com/resourc...tletut.png
I also don't mean to sound mean or any thing...
work on these and it'll look 2 schweet!
those huge sprites at the top of the sheet aren't the battle sprites, are they?
- They're not AA'd.
- The outlines are too thick.
- they don't have a fuse animation.
- There is no blowing up animation.
I really hope you'll use this tutorial.
http://www.spriters-resource.com/resourc...tletut.png
I also don't mean to sound mean or any thing...
work on these and it'll look 2 schweet!
07-13-2008, 10:43 PM
trifart Wrote:the bulky bomb-omb...
those huge sprites at the top of the sheet aren't the battle sprites, are they?
- They're not AA'd.
- The outlines are too thick.
- they don't have a fuse animation.
- There is no blowing up animation.
I really hope you'll use this tutorial.
http://www.spriters-resource.com/resourc...tletut.png
I also don't mean to sound mean or any thing...
work on these and it'll look 2 schweet!
Well since you probably dont browse the site you probably dont see that those are omega's
Also, since you probably don't see it, the sheet is a WIP.
07-14-2008, 09:56 AM
The point of light is off too, and fix the lineart a little bit. Also make your lineart on the battle single lined, and M&L only uses 3 shades, you got 5.
07-14-2008, 09:07 PM
CoolYoshi Wrote:The point of light is off too, and fix the lineart a little bit. Also make your lineart on the battle single lined, and M&L only uses 3 shades, you got 5.
The top two are my refs (with the big outline) by Omega
07-14-2008, 10:29 PM
Perigi Wrote:I knew that, still fix the point of light on your overworld.CoolYoshi Wrote:The point of light is off too, and fix the lineart a little bit. Also make your lineart on the battle single lined, and M&L only uses 3 shades, you got 5.
The top two are my refs (with the big outline) by Omega