11-17-2009, 02:08 PM
11-17-2009, 09:16 PM
Certain cats in Earthbound compatible style, take two:
I bloody hate EB's ultra minimalist style, dammit. Anyways, C&C?
I bloody hate EB's ultra minimalist style, dammit. Anyways, C&C?
12-26-2009, 04:59 PM
FELICIA ÑO NUEVO.
12-27-2009, 01:40 AM
Hah, awesome!
12-27-2009, 03:56 AM
nice work on those felicias
12-27-2009, 10:38 AM
A question, man. Are you a chilean too, by any chance?
It would be nice to see another Chileno pateperro around here.
It would be nice to see another Chileno pateperro around here.
12-27-2009, 12:20 PM
i am as chilean as modding a ps2 to play a fuckton of pirated games for basically nothing can be my friend
12-27-2009, 06:46 PM
Nice work!
12-28-2009, 01:10 PM
Idling Felicia, first version, full scratch. C&C?
01-01-2010, 07:52 PM
And more catwoman, then.
01-02-2010, 01:50 AM
A majority of these sprites have straight arms, no definition of biceps or an elbow and when its and elbow, its too sharp. They are nice, but its a pretty bad anatomy problem you seem to have integrated in the style with the arms and legs. The thing you can do that'd be the easiest is thin the lower part of the limbs some, though the legs aren't as bad as the arms.
Is this style derived from MM7? I remember your topic on BnG, but I also remember BBD posting more than once a month.
Is this style derived from MM7? I remember your topic on BnG, but I also remember BBD posting more than once a month.
01-02-2010, 01:55 AM
As I recall, Maneko's style is derived from the SNK Neo-Geo Pocket games' spriting style.
01-02-2010, 07:41 AM
Hmm, very good comments about the arms, I can't really disagree with them and I will see how can I revamp these sprites to make them look less rigid. Thanks a lot.
(My original intention was giving a buff, heavier body to Felicia to make her look different than the other girls I sprite- compare her body with the other girl above her- since the original Felicia is meant to be muscular and with odd shaped legs and arms.)
And yes, originally I began editing Neo Geo Pocket sprites (Much more versatile than Megaman 7 sprites, IMO) but eventually I settled for scratch made sprites because of the limitations inherents of following a predetermined game style. (In fact, my current sprites are now almost twice as tall as a normal NGP sprite.)
I did used Megaman 7 sprites as bases once, but this was just to prove a point to people who kept nagging me about joining their MM7 wagon- see by yourself.
Thanks for the comments, btw.
(My original intention was giving a buff, heavier body to Felicia to make her look different than the other girls I sprite- compare her body with the other girl above her- since the original Felicia is meant to be muscular and with odd shaped legs and arms.)
And yes, originally I began editing Neo Geo Pocket sprites (Much more versatile than Megaman 7 sprites, IMO) but eventually I settled for scratch made sprites because of the limitations inherents of following a predetermined game style. (In fact, my current sprites are now almost twice as tall as a normal NGP sprite.)
I did used Megaman 7 sprites as bases once, but this was just to prove a point to people who kept nagging me about joining their MM7 wagon- see by yourself.
Thanks for the comments, btw.
01-02-2010, 10:39 AM
if anything, i strongly recomend you to, from time to time leave the style diaper away and try something new, on your own. or else, you'll be doomed to be terrible predictable and boring.
01-02-2010, 01:38 PM
My current sprites are not following any predetermined style, except for the one I created by myself, actually.
I did tried other styles as Megaman battle Network and Earthbound just to see if I could, but I do prefer to not locking myself in a pretermined game style at all.
I did tried other styles as Megaman battle Network and Earthbound just to see if I could, but I do prefer to not locking myself in a pretermined game style at all.