08-29-2009, 07:25 PM
Castlevania X Chronicles is a 3D remake of the PCE Castlevania Rondo of Blood (Chi no Rondo), available for the PSP. It also features a port of the original PCE game and Symphony of the Night (the PSX version).
If you guys check out my submission thread, you might notice that I ripped Ritcher and Maria already. However, I still have 160 to identify and rip, and another 440 to check if they can be ripped or not.
Those 160 models are only characters, weapons and things like that, because the program I'm using don't recognize the textures from the backgrounds. So out of the 1512 files found, 160 aren't duplicated (maybe I got to double check this) and/or shows of with the correct texture
I'm using two programs, the first one is the GitMO, used to scan and extract the .gmo files from the games (as far I could see, one of the most used 3D format) and the powerful mesh2rdm to view the files and extract them. These tools can also be used to rip Gundam Battle Tactics, Gundam Battle Royale, Crisis Core - Final Fantasy VII , Dissidia - Final Fantasy (the later two I got covered, thx). It's not a hard process, just somewhat boring, and uses a little bit of CMD.
So far:
(I'm going to update all the images later)
Ripped:
- Ritcher
- Maria
Identified but not ripped (NPCs/Bosses)
- Dracula
- Annette
- Iris
- Tera
- Wyvern
- Water Dragon
- Werewolf
- Bone Golem 1, 2, 3, 4
- Minotaur (axe missing)
- Dogether
- Dullahan (head missing)
- Carmilla 2 ,3
- Laura
- (Laura)
- Death
- Phantom Bat
- Medusa
- The Mummy
- Frankenstein
- Shaft
- Shaft's Ghost 1, 2, 3 (Hydra?) , 4 (Hydra?)
Identified but not ripped (Enemies/Various)
- Behemoth
- sbb4_0029b830 (I know one of them is Carmilla's and the other is Annette's)
- sbb4_002b3b00 (I know one of them is Carmilla's and the other is Annette's)
If you guys check out my submission thread, you might notice that I ripped Ritcher and Maria already. However, I still have 160 to identify and rip, and another 440 to check if they can be ripped or not.
Those 160 models are only characters, weapons and things like that, because the program I'm using don't recognize the textures from the backgrounds. So out of the 1512 files found, 160 aren't duplicated (maybe I got to double check this) and/or shows of with the correct texture
I'm using two programs, the first one is the GitMO, used to scan and extract the .gmo files from the games (as far I could see, one of the most used 3D format) and the powerful mesh2rdm to view the files and extract them. These tools can also be used to rip Gundam Battle Tactics, Gundam Battle Royale, Crisis Core - Final Fantasy VII , Dissidia - Final Fantasy (the later two I got covered, thx). It's not a hard process, just somewhat boring, and uses a little bit of CMD.
So far:
(I'm going to update all the images later)
Ripped:
- Ritcher
- Maria
Identified but not ripped (NPCs/Bosses)
- Dracula
- Annette
- Iris
- Tera
- Wyvern
- Water Dragon
- Werewolf
- Bone Golem 1, 2, 3, 4
- Minotaur (axe missing)
- Dogether
- Dullahan (head missing)
- Carmilla 2 ,3
- Laura
- (Laura)
- Death
- Phantom Bat
- Medusa
- The Mummy
- Frankenstein
- Shaft
- Shaft's Ghost 1, 2, 3 (Hydra?) , 4 (Hydra?)
Identified but not ripped (Enemies/Various)
- Behemoth
- sbb4_0029b830 (I know one of them is Carmilla's and the other is Annette's)
- sbb4_002b3b00 (I know one of them is Carmilla's and the other is Annette's)