Nice work, like that game (childhood and so on...)
Nemica Wrote:And my emu has problems with things like the LSD stages and the fight against mini bowser.
Try to get another rom, some of them are a little bit buggy.
Oh, hi Davias. ^^
Hum... I tried SNES9x and it kinda worked. But I just can't work with that thing. >.< We'll see when I reach 1-7.
Ah, the "empty space"-phrases xD
Besides that, you have a few white dots on some flowers (4). But nice one =)
Nice one Nemica!
(09-15-2009, 03:23 PM)Davias Wrote: [ -> ]Ah, the "empty space"-phrases xD
Besides that, you have a few white dots on some flowers (4). But nice one =)
Yeah, I love those phrases.
And GNAAAH!!! @ the white pixels.
I do like that flowery design, but for rippers it's a pain in the ass. Srsly.
I'll fix it soon.
edit: Fix'd! And look what I found in one of my "Untitled" Paints:
edit2: Repost!
Don't you think you should include the torn pieces of land that the Chomps rip through like you did for World 6-1?
Gnah! >.< I knew I forgot somethning...
Well, I updated the file. I guess now it's okay.
Whee~ it's the second map!
Oh man, that thing's friggin' huge. >.<
I quickly did the last map this morning. Was surprisingly small. ^^
Man your stuff should be on the main sprite now, because it kick so much ass.
Oh and are you doing the DS version too or no? Just curious.
Just the SNES-Version. Doing the same thing for two versions would be a bit of an overkill. ^^''
I'm already thinking about how I manage to do the palette changes in 1-3. This will be a hard one,
I'd appreciate any ideas to do this.
Whee~ (damn I'm still using that word)
Anyways, here we go again.
Cool!