(09-22-2009, 07:54 PM)Aunt Vagina Wrote: [ -> ]define muscles with shading
not lines
i haven't started shading yet, i'm still trying to learn the basic steps to making good line art before i start jumping ahead of myself
also thanks for the comments y'all
Don't look at line first.
If you're thinking linearly then you probably won't be thinking enough about form or weight. Form needs to inform your linework.
Seriously DL those Loomis books I linked you to. You'll thank me :>
Im currently watching Glenn Vilppu vidyos
i have probs looking at a drawing and learning, i need to watch the process and have commentary on it :v
Hey Tyvon did you have time to check out the website?
Mabelma: everyone whom at some point has tried to learn anatomy by searching the internet, has most probably stumbled upon that site. It isn't exactly obscure.
Also Posemaniacs is best for if you've already got some idea of anatomy
since sometimes the muscles stretch weirdly or don't behave properly on the models
they're good for learning where the muscles are and what they look like, but in terms of interaction, you're better off going to classes and getting more detailed help. :>
One of the most respected artists I know, Helm, explained to me over MSN that Andrew Loomis' books don't teach anatomy as closely as he thinks it should be. He says sometimes he doesn't put the kneecaps in the right place, distorts muscles, etc.
I trust Glenn, though.
hi
anatomy books are for queers
bye
(09-26-2009, 05:55 PM)Dex Wrote: [ -> ]One of the most respected artists I know, Helm, explained to me over MSN that Andrew Loomis' books don't teach anatomy as closely as he thinks it should be. He says sometimes he doesn't put the kneecaps in the right place, distorts muscles, etc.
I trust Glenn, though.
They're not the best resource ever but they're definitely worth a look, the methods are mostly sound.
There's also of course doing observational drawing. This is crazy important.
Also:
http://danidraws.com/2007/02/21/101-proj...ustrators/
check this out.
Pay particular attention to the academic excercises.
Also drawing without proper understanding of anatomy is only gonna get you so far.
You have to learn the rules before you break them and all that.
Studying anatomy isn't
just about learning how the human body works, either; proper study of the human form is a good way of learning how to set up planes and how to plan out complex forms.
The only people who refuse to study anatomy at all are the arrogant people who seem to think style should come before substance. The two are equally important, but your studies should inform your style.
There's nothing to say that once you've learned how bodies work you don't just throw it all out the window and start drawing crazy unreal shit, but understanding how bodies really work is only going to make the crazy unreal shit more convincing.
Even Picasso studied this stuff before he went into geometric weirdness.
It looks good, although I'm still trying to fathom why he's shooting a sword out of his crotch.
...No, seriously, good work. You're a damn sight better than I am, at any rate.
(09-27-2009, 09:58 AM)Epistaxis Wrote: [ -> ] (09-26-2009, 05:55 PM)Dex Wrote: [ -> ]One of the most respected artists I know, Helm, explained to me over MSN that Andrew Loomis' books don't teach anatomy as closely as he thinks it should be. He says sometimes he doesn't put the kneecaps in the right place, distorts muscles, etc.
I trust Glenn, though.
They're not the best resource ever but they're definitely worth a look, the methods are mostly sound.
There's also of course doing observational drawing. This is crazy important.
Also:
http://danidraws.com/2007/02/21/101-proj...ustrators/
check this out.
Pay particular attention to the academic excercises.
Also drawing without proper understanding of anatomy is only gonna get you so far.
You have to learn the rules before you break them and all that.
Studying anatomy isn't just about learning how the human body works, either; proper study of the human form is a good way of learning how to set up planes and how to plan out complex forms.
The only people who refuse to study anatomy at all are the arrogant people who seem to think style should come before substance. The two are equally important, but your studies should inform your style.
There's nothing to say that once you've learned how bodies work you don't just throw it all out the window and start drawing crazy unreal shit, but understanding how bodies really work is only going to make the crazy unreal shit more convincing.
Even Picasso studied this stuff before he went into geometric weirdness.
That's a wonderful link! Thanks. You're exactly right, and that's exactly how I feel. =)
Yo, do you have MSN? It'd be nice to talk to another competent artist for a change.
I do!
My MSN is
[email protected]
I'm not on a whole lot recently, you're probably more likely to catch me on AIM. My SN is arsenicsweeties
both kind of left over names from GOTH SILLINESS but I'm too lazy to change them B)
Edit
For some reason I can't sign on with Live atm and I really don't wanna use web messenger. :C
Quote:They're not the best resource ever but they're definitely worth a look, the methods are mostly sound.
Yeah;
A lot of loomis' work looks impressive (or so google is trying to tell me), but some of his anatomical study work looks pretty terrible. Notably there's one of a woman standing, with all the measurement jizz around there and it just looks terrible and I can't find it, so I can't link it so you're basically just left with a bad description guessing at what I'm referring too.
this is ultimately a pretty worthless post, isn't it
i have all the glenn vilppu videos on harr
id be willign to stream them if anyone would be willign to watch em alongside me :v
i added you z-mort~
also THANKS FOR THAT 101 PROJECTS PAGE AGAIN i need to do that when summer break arrives here