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Full Version: King K.Rool
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he's still too tall and not wide enough. Also his right (our left) arm looks really off and fake. Make the body structure more like 1up's
something like this;
[Image: krool.png]
the belly shading needs fixing I know, but I'm lazy right now >.>
These new poses seem make the arms look mechanical and his head and shoulders just don't look as natural as they did before.
I really like what baegal did, but there's something I can't quite put my finger on that's... off. Maybe his belly doesn't look round enough on the far right?

Oh, and why did you make the hands small again? We decided they'd be fatter, didn't we? More like the sprite on the bottom left.
its not just the hands that are too skinny, his whole arm is
But I thought that because the overall sprite is smaller, the arms were made to better suit it?

I suppose having inflated hands on those arms would look a little odd though.. maybe they do need to be enlargened a bit, as well.
I tried the large hands, but it looked really bad, so I left them small. Also I need to fix the shading on the belly, but too lazy ATM >.>
Are you sure you can't make them even a pixel larger? Especially the one in the foreground. It's smaller than it was in princaipal wailson's original sprite. Unsure

Also, I'm fair sure the lighting on his right leg (our left) isn't quite right. I mean.. his belly would be sticking out, wouldn't it? Surely the lighting wouldn't be able to reach it so thoroughly?

Now, I'm sounding like and ass, and I don't like to be like that. I know princaipal wailson had a go at me for trying to be nice, but I can't help it. It's in my nature. Therefore, I truly must say the sprite is really great, otherwise. Big Grin
all of those are valid points, I understand what you're saying, but I don't have the time to work on him anymore. Anyone's free to edit it.
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