technically bowser did kidnap peach in SMRPG.
Pretty sure (baby) Bowser kidnapped (baby) Peach in Partners in Time.
to be fair i just picked a list of mario games where bowser wasnt the main antagonist and put them in the list so he probably does in most of those
As we had "the" SMB2 as the Lost Levels I don't think anyone would ever confuse the 2 games.
And Bowser kidnapping Peach doesn't make it a Mario game - kinda of a dumb thing to say.
I think Peach'll be playable at the end of the game.
After you save her.
Just wondering, has there ever been confirmation of the game having Wi-Fi or not? I've most likely missed it since I don't remember reading about it.
(10-15-2009, 06:38 PM)Goemar Wrote: [ -> ]As we had "the" SMB2 as the Lost Levels I don't think anyone would ever confuse the 2 games.
And Bowser kidnapping Peach doesn't make it a Mario game - kinda of a dumb thing to say.
Now that you actually say it you are right, it was a dumb thing to say.
I only said that because it was a common element in the main series and not most of the spin-offs (notably the sports and party games). And now that I think about it there were Mario games even when it didn't have it.
As for the other part, I still don't consider the American SMB2 to be truly canon to the Mario series when I compare it to SMB2J/Lost Levels/next other thing you can call it. Sure it is considered canon to those who might not really be familiar to Lost Levels. Remember that the SMB2 that was released everywhere else around other nations was really just Doki Doki Panic (A lesser known Japanese game that wasn't released here directly because of obvious reasons for those who don't know) with Mario characters and a couple of mushrooms slapped on. (Slight edit: ) When I look at it amongst Lost Levels, Lost levels really does feel like the same game to where SMB2 felt very different.
But even with all of that said, there were some things that made Doki Doki Panic a little bit more noticed when it was made into SMB2. Enemies like Birdo, The Shy Guys and Pokey's ended up migrating into the series. There were some elements of SMB2 that ended up being in later games (Carrying items, Lugi's Differences, ETC.). SMB2 did have some significance in the series world wide. So even if, it'd be somewhat canon to the series, but that's really up to debate through matter of opinion.
(10-15-2009, 07:05 PM)Neslug Wrote: [ -> ]Just wondering, has there ever been confirmation of the game having Wi-Fi or not? I've most likely missed it since I don't remember reading about it.
It's been confirmed it won't have Wi-fi, far as I remember.
this game is being made in australia
Quote:Release date(s)
AUS November 2009[1]
NA November 15, 2009[2]
EU November 20, 2009[3]
JP December 3, 2009 [1]
Even if I am a huge Mario fan... I think this looks boring.
I mean... sure, I guess it has new features, but... I would rather have a completely new Mario game, with an awesome storyline.
-cough- Paper Mario
cough super mario galaxy
it sucked
seriously
also what the fuck nintendo TOAD is a distinguished gentleman you should have wario and waluigi (i know nintendos gonna read this post!)
and online play or at least an online scoreboard
(10-15-2009, 08:40 PM)Cam Wrote: [ -> ]Even if I am a huge Mario fan... I think this looks boring.
I mean... sure, I guess it has new features, but... I would rather have a completely new Mario game, with an awesome storyline.
-cough- Paper Mario
you hadn't played the older games during the NES/SNES ages have you.
This is pretty much what NSMBDS and NSMBWii is, a nod to the older games and not something like Galaxy, Sunshine or Paper Mario. Pretty much what a nostalgia fan would like.
Also even though there not adding Online play I wonder if the big N is going to add DLC to the game, Not like DLC hasn't happened before on Wii