10-16-2009, 07:27 AM
A looong time has passed since i last posted here (somehow my account was deleted back then) Anyway i'm back to show some of my latest works
I'm producing a lot of tilework recently, mostly for games i will be hopefully someday able to create in Action Game Maker
At first the Castlevania Pics. Every tile is selfmade except for the backdrops and the sprites (obviously^^)
Something like the Demon Guest House in DoS
the prototype of a saveroom. I got the statue from Google*g
I know, this one isn't really well put togehter... shame on me
But i'm still unsure which area i'm triyng to create with this one
This is the oldest one, done earlier this year
And these are my attempts in creating Shoot em Up graphics
Done while listening to my Gradius MP3 collection on reapeat xD
Yeah, the floor and the ceiling are looking really messy but as a whole Tileset, this would still be pretty incomplete anyway. The boss is from a spritesheet i made a looong time ago, this is why it stands out so much
I think this one would look better without the flames, but i really wanted to show them.(they're animated, but for now only 32px wide) I'm still unsure about the reflections on the large crystals. I'm open for suggestions.
That's all for now, but i will keep this thread updated
I'm producing a lot of tilework recently, mostly for games i will be hopefully someday able to create in Action Game Maker
At first the Castlevania Pics. Every tile is selfmade except for the backdrops and the sprites (obviously^^)
Something like the Demon Guest House in DoS
the prototype of a saveroom. I got the statue from Google*g
I know, this one isn't really well put togehter... shame on me
But i'm still unsure which area i'm triyng to create with this one
This is the oldest one, done earlier this year
And these are my attempts in creating Shoot em Up graphics
Done while listening to my Gradius MP3 collection on reapeat xD
Yeah, the floor and the ceiling are looking really messy but as a whole Tileset, this would still be pretty incomplete anyway. The boss is from a spritesheet i made a looong time ago, this is why it stands out so much
I think this one would look better without the flames, but i really wanted to show them.(they're animated, but for now only 32px wide) I'm still unsure about the reflections on the large crystals. I'm open for suggestions.
That's all for now, but i will keep this thread updated