Just make the neck a few pixels longer. But woah, you really outdid yourself. This is looking to be more interesting than the original, which was just a bigger version of the 3rd gen sprite.
Yeah I like it now, and theneck should be a bit longer,
The shading is amazing. I'm starting to like your work kid.
Neck made longer.
...
Awesoem ! Dude you have talent I like it now what else are you going to make for us?
Next up is Treecko, Grovyle and Sceptile. Thanks for the critisism - it helped me to improve.
What exactly did you do anyways? If your planning on making more of these, I suggest you stop editing them.
Here are Treecko, Grovyle and Sceptile.
Treeckos motuh seems weird maybe the pink around it. Grovyle needs a bit more shading in the arms and Sceptile needs shading in the torso.
Did some editing:
Treecko looks way better see some change in grovile but it's till not good enough...
Sceptile should be a bit much taller.
Made Sceptile taller, but Grovyle is awkward to shade. I tried my best.
Sceptile looks way better and I see what you mean about grovile they both look great.
So they're all fine? Great! Next up are some legendaries, like Mew and Regirock etc. I won't do all of them now - just a few.
Treecko - I can't make out the mouth/chin. If its supposed to be open, it doesn't look that way. If closed, its too dark.
Grovyle - Copying the right arm was a terrible idea, especially for the angled pose on this sprite. Where the left arm(our left) meets the body, it looks awkward; as if its bending at some point.
Sceptile - I see nothing wrong, but I still don't like the arm-copy.
I changed the contrast on Treecko's mouth. It was suppossed to be closed.
And I've also done Mew!