The VG Resource

Full Version: Mario and Luigi: Superstar Saga beta sprites
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
Using imageshack.us will work.
(11-15-2009, 06:50 PM)Omega Wrote: [ -> ]Man I can't believe these sprites exsisted.

I wonder if theres anything in M&LPIT and BIS

also I predict someone is going to edit these sprites and add more poses.

What has me even more curious is how close other spriters have come to the style compared to these beta sprites. I'm assuming it would be veeery difficult to find such sprites beyond Wario, though.

Incredible, edible job. Well, not so edible, more the incredible part. Wink
Yep, Imageshack is working for me.

Also, thanks for the compliment! It is nice to be acknowledged for digging these sprites from the sprite mausoleum of Mario and Luigi: Superstar Saga.

Have a nice day.
Shame Link never really got a good walking sequence or side poses. Still nice rips.

oh hey he looks a lot like MC Link...
Yes, it is a shame. I wonder if Link's sprites in this game had any connection to the cameo appearances of Lakitu and Bob-omb as enemies in Minish Cap? Although those enemy sprites are different, but still...

Oh yeah, the second spritesheet is coming soon. Maybe for this weekend.

Have a nice day.
How could the colors be off? How were they ripped?
Well, most of them are correct, but I must give a word of warning about the cloaked person.

Anyway, the first program that I was using was Microsoft Paint, because that is the only place for me to paste screenshots. I then take the sprite that I want from there, and place it in PhotoPsuite. At first, the colours were limited to 256, but then I increased it to 16 million (fixed!). Unfortunately, I already had most of the sprites up, so I just scanned through them, trying my best to fix palettes. All sprites after the coins are guaranteed to be fixed, and most of the others have been as well.

After having the completes spritesheet in PhotoPsuite, I did not feel like moving it back to Microsoft Paint, so...

Have a nice day.
I thought it was a sort of tile rip. So how exactly did you manage to get these to show up?
Before I answer, please keep in mind that this post is where the next spritesheet will go later today.

How do you mean show up... In the game? Oh, I was playing around with the Key Item values, which can show almost every sprite in the game. At times though, both Key Item values and Enemy Sprite values are required to either see a sprite, or to see all of one. Also, I forgot to mention this... All sprites that show up in the Enemy Sprites section appear to be mirrored. For example, enemies face to the right instead of to the left in the Key Items section. This beta "Mario" label that I found a while ago had from 'Star' to half of the 'A', and the Item screen had 'M' to 'I'. You will find out what I mean by "Star".

Or are you talking about on the programs? On the programs, everything that is pasted there from Microsoft Paint has its dimensions decreased both by 1, so I stretch it 1x1 pixels before confirming the paste.

Have a nice day.
Pages: 1 2