15bpp RGB (555)
15bpp BGR (555)
24bpp RGB (888)
9bpp BGR (Genesis)
32bpp RGB (888)
32bpp RGB (Windows Palette)
GBA Raw
757575271B8F0000AB47009F8F0077AB0013A700007F0B00432F00004700005100003F171B3F5F000000000000000000BCBCBC0073EF233BEF8300F3BF00BFE7005BDB2B00CB4F0F8B730000970000AB0000933B00838B000000000000000000FFFFFF3FBFFF5F97FFA78BFDF77BFFFF77B7FF7763FF9B3BF3BF3F83D3134FDF4B58F89800EBDB000000000000000000FFFFFFABE7FFC7D7FFD7CBFFFFC7FFFFC7DBFFBFB3FFDBABFFE7A3E3FFA3ABF3BFB3FFCF9FFFF3000000000000000000
Nintendo (NES)
000000990000009900CC6600000099990099009999CCCCCC666666FF666666FF66FFFF666666FFFF66FF66FFFFFFFFFF
Enhanced Graphics Adapter (EGA)
1bpp planar
2bpp planar
3bpp planar
4bpp planar
5bpp planar
6bpp planar
7bpp planar
8bpp planar
2bpp planar, composite
3bpp planar, composite (2bpp+1bpp)
4bpp planar, composite (2x2bpp)
8bpp planar, composite (4x2bpp)
1bpp linear
1bpp linear, reverse-order
2bpp linear
2bpp linear, reverse-order
4bpp linear
4bpp linear, reverse-order
8bpp linear
15bpp RGB (555)
15bpp BGR (555)
16bpp RGB (565)
16bpp BGR (565)
16bpp ARGB (1555)
16bpp ABGR (1555)
16bpp RGBA (5551)
16bpp BGRA (5551)
24bpp RGB (888)
24bpp BGR (888)
32bpp ARGB (8888)
32bpp ABGR (8888)
32bpp RGBA (8888)
32bpp BGRA (8888)
Game Boy (*.gb, *.gbc, *.sgb)
WonderSwan (*.ws, *.wsc)
Nintendo (*.nes, *.chr)
Famicom Disk System (*.fds)
Sega Master System (*.sms)
Sega Game Gear (*.gg)
Super Nintendo (*.fig, *.sfc, *.smc)
Turbo Grafx-16 (*.pce)
NeoGeo Pocket (*.ngp, *.ngpc)
Virtual Boy (*.vb)
Sega Genesis / Mega Drive / 32X (*.smd, *.md)
X68000 (*.xdf)
Game Boy Advance (*.gba)
Nintendo 64 (*.n64, *.v64, *.z64)
Nintendo CoLor Resource (*.rlcn)
Gameboy Advance Raw palette (*.gar)
Oswan Save States (*.wss)
Richard Bannister's Oswan Save States (*.frz)
FCEUltra Save States (*.fc?)
Genecyst/Kega/Gens Save States (*.gs?)
NESticle Save States (*.st?)
ZSNES Save States (*.zs?)
Tile Layer Pro palette (*.tpl)
Windows Palette (*.pal)